Magi-Nation for the Game Boy Color was released in March 2001 by Interactive Imagination (2i). The game follows the progress of the protagonist, Tony Jones, on a journey through six Moonlands. He must collect Core Stones from the Shadow Geysers across the Moonlands in order to defeat the villainous Agram by placing the stones into the Core Glyph.
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| - Magi-Nation for the Game Boy Color was released in March 2001 by Interactive Imagination (2i). The game follows the progress of the protagonist, Tony Jones, on a journey through six Moonlands. He must collect Core Stones from the Shadow Geysers across the Moonlands in order to defeat the villainous Agram by placing the stones into the Core Glyph.
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Level
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- 30(xsd:integer)
- 40(xsd:integer)
- 60(xsd:integer)
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Creatures
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dbkwik:magination/...iPageUsesTemplate
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Previous
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Distributor
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HP
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- 52(xsd:integer)
- 60(xsd:integer)
- 150(xsd:integer)
- 200(xsd:integer)
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appears
| - Turn 1, beginning
- Turn 1, beginning Turn 2, end
- Turn 1, end
- Turn 2, end
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NEXT
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Location
| - Cald Hyren lair
- Central lava tube
- East lava tube
- Underneath Hyren lair
- West lava tube
- data pending
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abstract
| - Magi-Nation for the Game Boy Color was released in March 2001 by Interactive Imagination (2i). The game follows the progress of the protagonist, Tony Jones, on a journey through six Moonlands. He must collect Core Stones from the Shadow Geysers across the Moonlands in order to defeat the villainous Agram by placing the stones into the Core Glyph.
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