About: PlaySoundByStrRef   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

function PlaySoundByStrRef (int nStrRef, int nRunAsAction = TRUE ) This will play a sound that is associated with a stringRef, it will be a mono sound from the location of the object running the command. if nRunAsAction is off then the sound is forced to play intantly. * Return type: void * Include file: nwscriptdefn

AttributesValues
rdfs:label
  • PlaySoundByStrRef
rdfs:comment
  • function PlaySoundByStrRef (int nStrRef, int nRunAsAction = TRUE ) This will play a sound that is associated with a stringRef, it will be a mono sound from the location of the object running the command. if nRunAsAction is off then the sound is forced to play intantly. * Return type: void * Include file: nwscriptdefn
  • The PlaySoundByStrRef() NWScript command causes the (monophonic) sound resource associated with a talk table entry — identified by its StringRef as an integer — to be played from the location of the object running the command (OBJECT_SELF). This can be assigned with <a href="/mediawiki/AssignCommand" title="AssignCommand">AssignCommand</a>() if a different object than the one running the script is supposed to play the sound.
dcterms:subject
dbkwik:nwn2/proper...iPageUsesTemplate
returns
Name
  • PlaySoundByStrRef
param
  • int nRunAsAction
  • int nStrRef
param2default
  • TRUE
param2desc
  • If set to FALSE, the sound will be played instantly, rather than being placed in the action queue.
param1desc
  • The StringRef of the talk table entry to which the desired sound is associated.
dbkwik:nwn/property/wikiPageUsesTemplate
abstract
  • function PlaySoundByStrRef (int nStrRef, int nRunAsAction = TRUE ) This will play a sound that is associated with a stringRef, it will be a mono sound from the location of the object running the command. if nRunAsAction is off then the sound is forced to play intantly. * Return type: void * Include file: nwscriptdefn
  • The PlaySoundByStrRef() NWScript command causes the (monophonic) sound resource associated with a talk table entry — identified by its StringRef as an integer — to be played from the location of the object running the command (OBJECT_SELF). This can be assigned with <a href="/mediawiki/AssignCommand" title="AssignCommand">AssignCommand</a>() if a different object than the one running the script is supposed to play the sound.
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