About: Robodash   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Robodash is an enemy from Super Bomberman 2. It appears in Factory Stage. Robodash moves slowly, randomly changing directions at intersections and sometimes seeking the player. It will harm the player on collision and takes 2 hits to destroy. When Robodash is hit by an explosion once, it will pause for a short duration of time during which it is invincible, before speeding up. It appears in the Future World of Bomberman Portable.

AttributesValues
rdfs:label
  • Robodash
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Robodash is an enemy from Super Bomberman 2. It appears in Factory Stage. Robodash moves slowly, randomly changing directions at intersections and sometimes seeking the player. It will harm the player on collision and takes 2 hits to destroy. When Robodash is hit by an explosion once, it will pause for a short duration of time during which it is invincible, before speeding up. It appears in the Future World of Bomberman Portable.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Super Bomberman 2, Super Bomberman 5, Bomberman Portable
Name
  • Robodash
Score
  • 400(xsd:integer)
JPName
  • ロボダッシュ
HP
  • 2(xsd:integer)
Strategy
  • Whim
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Robodash is an enemy from Super Bomberman 2. It appears in Factory Stage. Robodash moves slowly, randomly changing directions at intersections and sometimes seeking the player. It will harm the player on collision and takes 2 hits to destroy. When Robodash is hit by an explosion once, it will pause for a short duration of time during which it is invincible, before speeding up. In Super Bomberman 5, Robodash pauses for a much longer amount of time when it is first hit and runs much faster after being hit. It appears in the Future World of Bomberman Portable.
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