The clan meeting invitation is then active for 15 minutes, in which its owner can enter the meeting room with it until the time is up. Once the time has expired, the owner of the invitation cannot enter the meeting room.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| |
rdfs:comment
| - The clan meeting invitation is then active for 15 minutes, in which its owner can enter the meeting room with it until the time is up. Once the time has expired, the owner of the invitation cannot enter the meeting room.
- The clan meeting invitation is obtained within a Clan Citadel by accepting an invitation to a private meeting from a clanmate with a Master invitation. A tier-2 or higher keep is required for the master invitation to be obtained, and hence also for the clan meeting invitation to be obtained. The clan meeting invitation is then active for 15 minutes, in which its owner can enter the meeting room with it until the time is up. Once the time has expired, the owner of the invitation cannot enter the meeting room.
|
Level
| |
store
| |
low
| |
Examine
| - An inviation to a private meeting in a citadel.
- An invitation to a private meeting in a citadel.
|
Tradeable
| |
stacksinbank
| |
bankable
| |
Equipable
| |
destroy
| - Your host would have to invite you again.
|
disassembly
| |
Quest
| |
kept
| |
dbkwik:darkscape/p...iPageUsesTemplate
| |
dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
| |
Category
| |
Stackable
| |
Name
| |
Value
| - 0(xsd:integer)
- 1(xsd:integer)
|
Members
| |
Weight
| - 0(xsd:integer)
- 0(xsd:double)
|
Update
| |
ID
| |
high
| |
Release
| - 2011-06-26(xsd:date)
- 2011-07-26(xsd:date)
|
abstract
| - The clan meeting invitation is then active for 15 minutes, in which its owner can enter the meeting room with it until the time is up. Once the time has expired, the owner of the invitation cannot enter the meeting room.
- The clan meeting invitation is obtained within a Clan Citadel by accepting an invitation to a private meeting from a clanmate with a Master invitation. A tier-2 or higher keep is required for the master invitation to be obtained, and hence also for the clan meeting invitation to be obtained. The clan meeting invitation is then active for 15 minutes, in which its owner can enter the meeting room with it until the time is up. Once the time has expired, the owner of the invitation cannot enter the meeting room.
|
is wikipage disambiguates
of | |