About: Off-hand chaotic claw   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The off-hand chaotic claw has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

AttributesValues
rdf:type
rdfs:label
  • Off-hand chaotic claw
rdfs:comment
  • The off-hand chaotic claw has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
  • After approximately 10 hours of combat, the off-hand chaotic claw will degrade completely and must be recharged for a fee by the rewards trader before it may be used again. To do so, use the depleted claw on him. The repair cost is either 1,000,000 coins, or 100,000 coins and 10,000 reward tokens (from 0 charges; recharging is pro-rated if recharging before the weapon fully degrades). As with the other off-hand chaotic weapons, recharging the off-hand chaotic claw costs half that of recharging a main-hand chaotic weapon.
Level
  • 80(xsd:integer)
Strength
  • 0(xsd:integer)
Version
  • broken
  • new
ikod
  • 10000001(xsd:integer)
dcterms:subject
aspeed
  • Fastest
specialchance
  • yes
store
  • No
low
  • No
Examine
  • An off-hand chaotic slashing claw.
  • An off-hand chaotic slashing claw. It doesn't look in good condition.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
degrades
  • 30000(xsd:integer)
  • Yes
alchable
  • No
destroy
  • You will need to buy another one from the rewards trade at Daemonheim. Destroying this item will refund 50% of the token price.
disassembly
  • Yes
offAccuracy
  • 1924(xsd:integer)
Quest
  • No
Attack range
  • 1(xsd:integer)
offDamage
  • 384(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • claw
Special
  • Shifting [4]
Stackable
  • No
Tier
  • 80(xsd:integer)
Slot
  • off-hand weapon
Magic
  • 0(xsd:integer)
Name
  • Off-hand chaotic claw
Value
  • 130000(xsd:integer)
Caption
  • A player wielding chaotic claws
fullcharge
  • y
Members
  • Yes
Weight
  • 5(xsd:integer)
Update
  • The Kalphite King
Armour
  • 0(xsd:integer)
Class
  • Melee
Image
Life
  • 0(xsd:integer)
Accuracy
  • 1924(xsd:integer)
ID
  • 27071(xsd:integer)
  • 27072(xsd:integer)
Style
  • Slash
high
  • No
Release
  • 2013-01-14(xsd:date)
Damage
  • 384(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 80(xsd:integer)
oh
  • y
abstract
  • After approximately 10 hours of combat, the off-hand chaotic claw will degrade completely and must be recharged for a fee by the rewards trader before it may be used again. To do so, use the depleted claw on him. The repair cost is either 1,000,000 coins, or 100,000 coins and 10,000 reward tokens (from 0 charges; recharging is pro-rated if recharging before the weapon fully degrades). As with the other off-hand chaotic weapons, recharging the off-hand chaotic claw costs half that of recharging a main-hand chaotic weapon. When using a combination of Dungeoneering tokens and coins to recharge the weapon, the claw has a cost of approximately 6.66 coins and .66 tokens per attack. If the weapon is recharged using solely money, it has a cost of 66.66 coins per attack (assuming one is using the claw constantly).
  • The off-hand chaotic claw has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
is Name of
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