About: Braindeath   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Braindeath
  • Braindeath
  • Braindeath
  • Braindeath
  • Braindeath
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
immunities
walksaround
  • None
strongagainst
implemented
  • 8(xsd:integer)
Behavior
  • Keeps distance.
  • Keeps distance.
weakagainst
secondarytype
  • The Undead
  • The Undead
creatureclass
  • Invertebrates
  • Magical Creatures
  • Magical Creatures
  • Magical Creatures
bestiaryclass
  • Undead
dbkwik:resource/KDWQIJyofopt_TEwat9zHw==
  • Helheim, The Inquisition Quest, eine Etage unter dem Mainfloor aufdem Weg zu Diseased Fred im Alchemist Quarter und Cemetery Quarter.
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 115.0
convince
  • --
  • --
  • --
deathDmgMod
  • 0.0
iceDmgMod
  • 80.0
immuneto
behaviour
  • Keeps distance.
walksthrough
  • Fire, Energy, Poison
Summon
  • --
  • --
  • --
actualname
  • braindeath
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 120.0
energyDmgMod
  • 90.0
physicalDmgMod
  • 90.0
dbkwik:resource/fLaS6bdHI8Fb-sGACxFv0w==
  • Melee , Summons bis zu 3 Vampires, Sudden Death , Fireball , Stalagmite , Heavy Magic Missile , Mana Drain , Self-Healing, Haste
dbkwik:resource/gfMs7drVMm9UhEi8YEGrLQ==
  • no
MaxDmg
  • 155(xsd:integer)
  • 700(xsd:integer)
earthDmgMod
  • 0.0
pushable
  • ?
bestiarylevel
  • Medium
pushobjects
  • yes
isboss
  • no
  • no
  • no
  • no
bestiarytext
  • Their mastery of death makes them formidable opponents. Luckily, they do not often meddle with the affairs of the living. Those who for some reason cross the path of a Braindeath should be prepared for a tough fight. With little regard for its own life or that of any other being, the Braindeath will attack with an array of devastating powers that outshines every other bonelord. Commanding powerful minions from beyond the grave and possessing the resilience of undeath, a Braindeath is a nearly unstoppable force if not countered with the correct tactics.
  • Some of the most ancient bonelords have gained so much power over undeath that they cross the margin between life and death. What might be considered the transformation of a living being into one of the dreaded liches, turns into something very sinister. Neither alive nor truly dead, they dwell on the border of two realms. Having mastered unspeakable techniques and twisted their own minds in ways unfathomable for other beings, they 'broke' something in their minds or rather in their souls. The part that connects each and everything to the living world is not working right in these creatures. At this step other creatures would just turn mad or wither, but some of the ancient bonelords face another fate. Through sheer will and unthinkable understanding of the thin lines between life and death, they grasp to the concept of existence. Just like they once animated their undead minions, they now keep their decaying but not really dead bodies in motion. Parts of their twisted minds are forever trapped in the realm of the dead though, captured in a constant nightmare that slowly tries to erode their sanity. To prevent the drifting off in this dream of death, they have removed parts of their skull. This way they are able to constantly stimulate their own brains with jolts of energy from their eye stalks. In a magical surgery, they have added an eye-stalklike appendage and attached a stinger to their body. It is used to leech brain fluids from helpless victims to sustain their own existence. Their central eye is sealed shut to prevent any unnecessary distraction from their inward struggle. As the central eye is normally used for bonelord communication, the Braindeath has no way to communicate with other bonelords. It relies on verbal communication which makes it disgusting even for its own kind.
bestiaryname
  • braindeath
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
Loot
  • 0(xsd:integer)
primarytype
  • Bonelords
  • Beholders
  • Beholders
  • Bonelords
dbkwik:resource/HUMdm7XRYE0NwnJ9MzbXhw==
  • 700(xsd:integer)
dbkwik:resource/LliROgmc8ok4aZZHw3Q3jg==
  • Hirntod
dbkwik:resource/NoDDUrGIGvdRVSi0U6J5iQ==
dbkwik:resource/XAB6G8SCOzHs7dx_VrOTkA==
  • "You have disturbed my thoughts!"; "Let me turn you into something more useful!"; "Let me taste your brain!"; "You will be punished!".
dbkwik:resource/aeCF_esAnD_Up553sD69UQ==
  • --
dbkwik:resource/c7GLRgkgodTOiaF7GXi4CQ==
  • --
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Speed
  • 109(xsd:integer)
Armor
  • 12(xsd:integer)
Name
  • Braindeath
  • Braindeath
  • Braindeath
  • Braindeath
Abilities
  • Melee , Summons up to 2 Vampires, Sudden Death , Fireball , Stalagmite , Heavy Magic Missile , Mana Drain , Self-Healing, Haste.
  • Melee , Summons up to 2 Vampires, Sudden Death , Fireball , Stalagmite , Heavy Magic Missile , Mana Drain , Self-Healing, Haste
  • Melee , Summons up to 3 Vampires, Sudden Death , Fireball , Stalagmite , Heavy Magic Missile , Mana Drain , Self-Healing, Haste
dbkwik:de.tibia/pr...iPageUsesTemplate
dbkwik:resource/kN4hZo-P2C25BZeuSt0Qmw==
  • Neues Monster seit dem Sommer Update 2007. Summond Vampires, die man später mit dem Blessed wooden stake später "skinnen" bzw "blessen" kann.
Exp
  • 985(xsd:integer)
History
  • The Braindeath was added in the Summer Update 2007. Since teaser pictures showed one with a Nightmare people started to think they summoned nightmares. Initially, Braindeaths summoned up to four Vampires at once. This was reduced to two in a later update.
Ratio
  • 0(xsd:integer)
  • 804(xsd:integer)
dbkwik:resource/bZ3DMGzsTARAM82mWELLJA==
  • Hält Abstand
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