About: Metal Slime   Sponge Permalink

An Entity of Type : dbkwik:resource/AlB0t4ArikQ3_oLddpVGdA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

These harsh little creatures will leave you furious if you try to scout them. With high resistances to all normal attacks, without having metal targeting skills or weapons, you will need a base attack of at least 500 to begin to rack up high points to scout these monsters. On top of all that, they are a huge experience bonus when you defeat them. With about 1050 EXP given when you defeat one of these, it is well worth your time. Just be sure to attack quick or they will flee.

AttributesValues
rdf:type
rdfs:label
  • Metal Slime
  • Metal slime
rdfs:comment
  • These harsh little creatures will leave you furious if you try to scout them. With high resistances to all normal attacks, without having metal targeting skills or weapons, you will need a base attack of at least 500 to begin to rack up high points to scout these monsters. On top of all that, they are a huge experience bonus when you defeat them. With about 1050 EXP given when you defeat one of these, it is well worth your time. Just be sure to attack quick or they will flee.
  • Metal slime (formerly Metal Slime and Metaly) is a monster who appears in the Dragon Quest game series.
  • A Metal Slime is a slime that has a high defence and give a high amount of exp when defeated, it also tends to run away very quickly.
  • A normal video game Mook is a monster that shows up regularly in large numbers, exhibits Suicidal Overconfidence, goes down in a sword strike or four, gives a little experience, and drops items that are either Vendor Trash or subject to the Antidote Effect. A Metal Slime is everything but normal: an uncommon monster with an uncommon reward that's uncommonly difficult to obtain from the monster before the battle ends. To be a Metal Slime, an enemy must satisfy all three of the following criteria. Examples of Metal Slime include:
Attack
  • 3(xsd:integer)
  • 6(xsd:integer)
  • 10(xsd:integer)
  • 18(xsd:integer)
  • 20(xsd:integer)
  • 30(xsd:integer)
  • 35(xsd:integer)
  • 37(xsd:integer)
  • 39(xsd:integer)
  • 40(xsd:integer)
  • 55(xsd:integer)
  • 70(xsd:integer)
  • 90(xsd:integer)
dcterms:subject
matcount
  • 2(xsd:integer)
Spells
Battle Start
  • Slime······is here······
Agility
  • 5(xsd:integer)
  • 10(xsd:integer)
  • 47(xsd:integer)
  • 50(xsd:integer)
  • 65(xsd:integer)
  • 89(xsd:integer)
  • 100(xsd:integer)
  • 115(xsd:integer)
  • 153(xsd:integer)
  • 250(xsd:integer)
  • 255(xsd:integer)
Soldiers
  • 2000(xsd:integer)
skill lv
  • [Autoskill]
  • Battle EXP +20%
  • Battle EXP +30%
captureRate
  • Very Hard
  • Very Easy
Boss
  • 1(xsd:integer)
bestiaryNumber
  • 36(xsd:integer)
  • 43(xsd:integer)
  • 44(xsd:integer)
  • 46(xsd:integer)
  • 50(xsd:integer)
  • 55(xsd:integer)
  • 69(xsd:integer)
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