About: Build talk:N/Me SS Nuker   Sponge Permalink

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Now that SS costs 15 energy, echoing it becomes really energy intensive (45 energy just for AE and 2 times SS). Maybe raise Soul Reaping and use Signet of Lost Souls. I think Spinal Shivers can be dropped. --Olivenmann 15:01, 2 July 2007 (CEST) Echoing SS worked fine for me before the buff to 10e, without any energy management skills and spamming a bunch of other high cost spells too. --Edru viransu//QQ about me 23:20, 18 August 2007 (CEST) Well, as everyone know heroes are bad with Arcane Echo so this is a good build specially for hero necro. - Jope16 20:06, 21 November 2007 (CET)

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  • Build talk:N/Me SS Nuker
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  • Now that SS costs 15 energy, echoing it becomes really energy intensive (45 energy just for AE and 2 times SS). Maybe raise Soul Reaping and use Signet of Lost Souls. I think Spinal Shivers can be dropped. --Olivenmann 15:01, 2 July 2007 (CEST) Echoing SS worked fine for me before the buff to 10e, without any energy management skills and spamming a bunch of other high cost spells too. --Edru viransu//QQ about me 23:20, 18 August 2007 (CEST) Well, as everyone know heroes are bad with Arcane Echo so this is a good build specially for hero necro. - Jope16 20:06, 21 November 2007 (CET)
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  • Now that SS costs 15 energy, echoing it becomes really energy intensive (45 energy just for AE and 2 times SS). Maybe raise Soul Reaping and use Signet of Lost Souls. I think Spinal Shivers can be dropped. --Olivenmann 15:01, 2 July 2007 (CEST) Echoing SS worked fine for me before the buff to 10e, without any energy management skills and spamming a bunch of other high cost spells too. --Edru viransu//QQ about me 23:20, 18 August 2007 (CEST) Blood Ritual should be taken out for Enfeebling Blood - it's without a doubt one of the best skills in pve. It can render a huge mob of melee near harmless. I still disagree with the use of Awaken the Blood in an echo/SS build when you can just use Defile/Desecrate enchantments for added aoe damage....better damage and less attribute spread. P A R A S I T I C 03:54, 22 July 2007 (CEST) I say we change to..... [build prof=Necromancer/any Curses=12+1+3 Soul=11+1 Blood=6+1][Awaken the Blood][Spiteful Spirit@18][Reckless Haste@18][Defile Enchantments@18][Desecrate Enchantments@18][Signet of Lost Souls][Optional][Resurrection Signet][/build] basically removed echo, thus more energy. AtB will allow stronger SS and everything else, so it's not a loss - damage wise. Enfeebling blood is useless in NM, but quite lovable in HM imo. (added as variant at front) --Image:Flag of South Korea.png Grumpy (Talk | Contrib) 00:55, 2 September 2007 (CEST) Echo is very important in this build! If you get a large group of enemies you can spam SS 4 times, thats 4*37 on each foe each time they attack thats significant damage. IMO keep echo as its the core of this build espically in general PvE.Metal milita 07:11, 17 September 2007 (CEST) Well, as everyone know heroes are bad with Arcane Echo so this is a good build specially for hero necro. - Jope16 20:06, 21 November 2007 (CET) With "Awaken the Blood" and Atts set to Curses=12+1+3 Soul=8+1 Blood=10+1 it is possble to use it permanent by casting with and +20% longer enchantment weapon equiped. Talktest 11:22, May 18, 2010 (UTC)
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