About: Dressphere   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dresspheres determine the character's weapon, base stats, and appearance and there is no equipment to control these choices. Consequently, and perhaps fittingly, all of the equipment are some form of accessory. Dresspheres need to be equipped in the character's Garment Grid to be used, and the player can change between dresspheres mid-battle by moving to a different node on the Garment Grid. Due to the game's New Game Plus function, it is possible to gain several of the same dressphere and equip them to the same Garment Grid, allowing gates to be activated while keeping the same job class.

AttributesValues
rdfs:label
  • Dressphere
  • Dressphere
rdfs:comment
  • Dressphery to podstawowy element systemu walki w Final Fantasy X-2. Dressphery sa ściśle powiązane z Garment Gridami. Dressphery śa umieszczane w Garment Gridach, dzięki czemu można je zakładać. W czasie walki naciskając L1 otrzymujemy dostęp do Garment gridu i zmiany dressphery. Każda dressphera ma 16 umiejętności, aktywnych bądź pasywnych. Aby je odblokować należy zdobyć odpowiednią liczbę AP. Nauczenie się jakiejś zdolności może odblokować kolejne.
  • Dresspheres determine the character's weapon, base stats, and appearance and there is no equipment to control these choices. Consequently, and perhaps fittingly, all of the equipment are some form of accessory. Dresspheres need to be equipped in the character's Garment Grid to be used, and the player can change between dresspheres mid-battle by moving to a different node on the Garment Grid. Due to the game's New Game Plus function, it is possible to gain several of the same dressphere and equip them to the same Garment Grid, allowing gates to be activated while keeping the same job class.
dcterms:subject
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
abstract
  • Dresspheres determine the character's weapon, base stats, and appearance and there is no equipment to control these choices. Consequently, and perhaps fittingly, all of the equipment are some form of accessory. Dresspheres need to be equipped in the character's Garment Grid to be used, and the player can change between dresspheres mid-battle by moving to a different node on the Garment Grid. Due to the game's New Game Plus function, it is possible to gain several of the same dressphere and equip them to the same Garment Grid, allowing gates to be activated while keeping the same job class. During battle, a spherechange can be implemented at any time to change the current dressphere. This can be done to gain extra abilities from the Garment Grid, to activate the special dressphere, or just switching to a different job more suited for the particular enemy. Switching of dresspheres can be stopped by status effects. The weapons wielded by the characters while wearing some of the dresspheres—particularly Warrior, Samurai, Dark Knight, White Mage, Black Mage and Mascot—are weapons featured in Final Fantasy X. For instance, as Warrior, Yuna wields Tidus's Brotherhood sword. Another example is when, as a Samurai, Rikku wields a katana identical to Auron's. In Last Mission, up to five dresspheres may be equipped on a character, with additional dresspheres providing support abilities, while certain combat abilities are only available based on the primary dressphere. Certain combinations of dresspheres are required to access powerful support abilities. Each dressphere carries an HP total and will break and is lost if the current HP is reduced to 0. If all equipped dresspheres are eliminated, then the character is forced to fight bare.
  • Dressphery to podstawowy element systemu walki w Final Fantasy X-2. Dressphery sa ściśle powiązane z Garment Gridami. Dressphery śa umieszczane w Garment Gridach, dzięki czemu można je zakładać. W czasie walki naciskając L1 otrzymujemy dostęp do Garment gridu i zmiany dressphery. Każda dressphera ma 16 umiejętności, aktywnych bądź pasywnych. Aby je odblokować należy zdobyć odpowiednią liczbę AP. Nauczenie się jakiejś zdolności może odblokować kolejne. Zmieniając dressphery, zmienia się wygląd postaci, statystyki, wachlarz umiejętności i broń. Nie można jednak wybrać założonego przez dziewczyny ekwipunku, gdyż jedyne możliwe do założenia rzeczy to akcesoria. Wiele broni trzymanych przez postacie pochodzi z poprzednich części Final Fantasy.
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