About: WoWWiki talk:Fan fiction policy   Sponge Permalink

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I can't say I'm a fan of this policy. On a basic level, regulating the creative works of others doesn't sound like a good idea to me. If we allow fanfic on the wiki, I think we open the door to whatever people want to create. But as to your comments about the policy change; -Baggins 12:01, 3 September 2006 (EDT)

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  • WoWWiki talk:Fan fiction policy
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  • I can't say I'm a fan of this policy. On a basic level, regulating the creative works of others doesn't sound like a good idea to me. If we allow fanfic on the wiki, I think we open the door to whatever people want to create. But as to your comments about the policy change; -Baggins 12:01, 3 September 2006 (EDT)
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  • I can't say I'm a fan of this policy. On a basic level, regulating the creative works of others doesn't sound like a good idea to me. If we allow fanfic on the wiki, I think we open the door to whatever people want to create. On a more specific level, I think it gives the axe to a lot of good fan fiction. Speculative "what if?" stories that go against the official state of things can be very interesting, as can older versions of fanfiction that have been retconned out of alignment with the current canon. What really matters is only that the story is well-written, and I don't think we can really have a policy to that effect. One subgenre I personally greatly enjoy that isn't be allowed by this policy is the "alternative retcon," where a more plausible or interesting change to the lore is provided than the one Blizzard adopted. For example, I once made a War3 campaign called The Last Druid which explored the high elven druids mentioned in the War2 manual, attempting to integrate them into the lore instead of discarding them. I had begun to recreate as a short story for posting here, this policy would not allow it.--Aeleas 11:52, 3 September 2006 (EDT) I don't know there was some refrences in More Magic & Mayhem sourcebook that connected druidism to "runic" magic. Which can partially explain a rare group of so called high-elven druids, and their caer darrow rune stones. It basically said its rare for races such as High Elves to take up rune/druid magics but they aren't completely non-existent. Its just more common for Dwarves to be rune masters. More is discussed here.-Baggins 12:01, 3 September 2006 (EDT) The Burning Crusade page specifically says, "Elven magi crafted monolithic Runestones along the borders of Quel'Thalas," a minor point of lore, but one that would invalidate the premise of the work. There's a chilling effect created by a requirement of strict compliance, and particularly by the notion that anyone can go into a work and tinker with it to try and correct any percieved deviations from the accepted lore.--Aeleas 12:08, 3 September 2006 (EDT) It doesn't entirely invalidate the work; Aditionally there is an arcanist path called "incribers" essentially magi that seek to channel the arcane energy inherent in the world through the more natural runic magic to attempt to avoid arcane corruption that way. Ultimately the rune magic has a connection to druid magic in distant past however. But other classes have learned how to utilize it, and could be mistaken for druids or rune masters by other people since they utilize similar magic. As well as Ley Walkers, another magic path that often utilizes runes to access the powers of Ley Lines. As I recall the whole rune magic/druid/Magi connection also gets brought up in Alliance Player's Guide as well. Its essentially that class boundaries aren't always black and white, and some characters actually try to blend magicks in order to find new ways of harnessing the powers. Plus the whole idea of rune magic was also utilized by Night Elves and you can find their runes all over Kalimdar. I doubt the High Elves would have simply forgotten that type of magic. But as to your comments about the policy change; The biggest problem I see with this policy change, is one person's may have a strict interpretation of the work and not see that there are different ways to view things. They may for example consider one of the "alternate flavor lore" ideas to be more valid than other legends given in lore. For example one person might think Night Elves are trolls despite there being alternate legends for how Night Elves arose. But as it is neither legend is straight out true. I think its rather Big Brother to try to force people to comply with a strict set of rules, and master interpretation where things are unclear... I don't know am I being clear enough? I think its enough just to mark a fanfiction with the fanfiction heading and leave it at that... I see no reason to force people to alter their stories... -Baggins 12:01, 3 September 2006 (EDT)
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