The mutant has a +20 bonus to all Magic tests. A save may also be made against magic not normally allowed a saving throw, though this 'extra' save is made without any bonus.
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| - The mutant has a +20 bonus to all Magic tests. A save may also be made against magic not normally allowed a saving throw, though this 'extra' save is made without any bonus.
- A Magic Resistant Unique monster has 40% more Fire, Lightning and Cold Resistance. This can prove troublesome for magic-reliant classes such as Sorceresses and certain builds for other characters, especially if paired with either Lightning Enchanted, Fire Enchanted, or Cold Enchanted; if any combination of these occur, any builds that use the element in question are now forced to revert to another element. Thankfully, magic resistant monsters deal no more damage than other uniques, and as such pose as much threat to a player as any average monster.
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| - The mutant has a +20 bonus to all Magic tests. A save may also be made against magic not normally allowed a saving throw, though this 'extra' save is made without any bonus.
- A Magic Resistant Unique monster has 40% more Fire, Lightning and Cold Resistance. This can prove troublesome for magic-reliant classes such as Sorceresses and certain builds for other characters, especially if paired with either Lightning Enchanted, Fire Enchanted, or Cold Enchanted; if any combination of these occur, any builds that use the element in question are now forced to revert to another element. Thankfully, magic resistant monsters deal no more damage than other uniques, and as such pose as much threat to a player as any average monster. Image:Act1Q6.gif This monster article is a . You can help the Diablo Wiki to become more awesome by expanding it.
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