The caster can create an area of quicksand with a radius of 6 yards, anywhere within 48 yards. The quicksand may be created underneath groups of characters if desired. An area of quicksand counts as double difficult ground (see Moving), reducing movement by 75%. In addition, every character within the area has a chance of being sucked down and killed. Creatures are allowed a test against I to avoid the effects. Creatures which fail the test are sucked beneath the surface and will suffocate in a number of rounds equal to their T. Creatures who do not need air, such as Undead, are trapped below the ground, unable to move at all. The quicksand lasts for 1 hour per level of the caster or until dispelled.
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| - The caster can create an area of quicksand with a radius of 6 yards, anywhere within 48 yards. The quicksand may be created underneath groups of characters if desired. An area of quicksand counts as double difficult ground (see Moving), reducing movement by 75%. In addition, every character within the area has a chance of being sucked down and killed. Creatures are allowed a test against I to avoid the effects. Creatures which fail the test are sucked beneath the surface and will suffocate in a number of rounds equal to their T. Creatures who do not need air, such as Undead, are trapped below the ground, unable to move at all. The quicksand lasts for 1 hour per level of the caster or until dispelled.
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| Ingredients
| - An eye from a Bog Octopus
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| Duration
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| abstract
| - The caster can create an area of quicksand with a radius of 6 yards, anywhere within 48 yards. The quicksand may be created underneath groups of characters if desired. An area of quicksand counts as double difficult ground (see Moving), reducing movement by 75%. In addition, every character within the area has a chance of being sucked down and killed. Creatures are allowed a test against I to avoid the effects. Creatures which fail the test are sucked beneath the surface and will suffocate in a number of rounds equal to their T. Creatures who do not need air, such as Undead, are trapped below the ground, unable to move at all. The quicksand lasts for 1 hour per level of the caster or until dispelled.
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