Hit Dice: 8d8+24 (60 hp) Initiative: +11 Speed: Fly 100 ft. (perfect) (20 squares) Armor Class: 20 (-1 size, +7 Dex, +4 natural), touch 16, flat-footed 13 Base Attack/Grapple: +6/+12 Attack: Slam +12 melee (2d6+2) Full Attack: 2 slams +12 melee (2d6+2) Space/Reach: 10 ft./10 ft. Special Attacks: Air mastery, whirlwind Special Qualities: Damage reduction 5/-, darkvision 60 ft., elemental traits Saves: Fort +5, Ref +13, Will +2 Abilities: Str 14, Dex 25, Con 16, Int 6, Wis 11, Cha 11 Skills: Listen +5, Spot +6 Feats: Combat Reflexes, Dodge, Flyby Attack, Improved Initiative (B), Weapon Finesse (B)
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| - Hit Dice: 8d8+24 (60 hp) Initiative: +11 Speed: Fly 100 ft. (perfect) (20 squares) Armor Class: 20 (-1 size, +7 Dex, +4 natural), touch 16, flat-footed 13 Base Attack/Grapple: +6/+12 Attack: Slam +12 melee (2d6+2) Full Attack: 2 slams +12 melee (2d6+2) Space/Reach: 10 ft./10 ft. Special Attacks: Air mastery, whirlwind Special Qualities: Damage reduction 5/-, darkvision 60 ft., elemental traits Saves: Fort +5, Ref +13, Will +2 Abilities: Str 14, Dex 25, Con 16, Int 6, Wis 11, Cha 11 Skills: Listen +5, Spot +6 Feats: Combat Reflexes, Dodge, Flyby Attack, Improved Initiative (B), Weapon Finesse (B)
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abstract
| - Hit Dice: 8d8+24 (60 hp) Initiative: +11 Speed: Fly 100 ft. (perfect) (20 squares) Armor Class: 20 (-1 size, +7 Dex, +4 natural), touch 16, flat-footed 13 Base Attack/Grapple: +6/+12 Attack: Slam +12 melee (2d6+2) Full Attack: 2 slams +12 melee (2d6+2) Space/Reach: 10 ft./10 ft. Special Attacks: Air mastery, whirlwind Special Qualities: Damage reduction 5/-, darkvision 60 ft., elemental traits Saves: Fort +5, Ref +13, Will +2 Abilities: Str 14, Dex 25, Con 16, Int 6, Wis 11, Cha 11 Skills: Listen +5, Spot +6 Feats: Combat Reflexes, Dodge, Flyby Attack, Improved Initiative (B), Weapon Finesse (B) Environment: Elemental Plane of Air Organization: Solitary Challenge Rating: Treasure: None Alignment: Usually neutral Advancement: 9-15 HD (Large) Level Adjustment: -
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