About: Terracotta Army (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

World wonder of the Classical era in Civilization VI Production cost 400 File:Civ6Production.png Technology Image:Construction (Civ6).png Construction Effect Removed if game started after "There were seven wonders in the world, and the discovery of the Terracotta Army, we may say, is the eighth miracle of the world." –Jacques Chirac The Terracotta Army is a Classical Era Wonder in Civilization VI. It must be built on Grassland or Plains adjacent to an Encampment with a Barracks or Stable.

AttributesValues
rdfs:label
  • Terracotta Army (Civ6)
rdfs:comment
  • World wonder of the Classical era in Civilization VI Production cost 400 File:Civ6Production.png Technology Image:Construction (Civ6).png Construction Effect Removed if game started after "There were seven wonders in the world, and the discovery of the Terracotta Army, we may say, is the eighth miracle of the world." –Jacques Chirac The Terracotta Army is a Classical Era Wonder in Civilization VI. It must be built on Grassland or Plains adjacent to an Encampment with a Barracks or Stable.
Era
  • Classical
reqtech
  • Construction
dbkwik:civilizatio...iPageUsesTemplate
quoted
  • Jacques Chirac
Cost
  • 400(xsd:integer)
Quote
  • There were seven wonders in the world, and the discovery of the Terracotta Army, we may say, is the eighth miracle of the world.
Effect
  • +2 points per turn All current land units gain a promotion level. All s from the owner may enter foreign lands without Open Borders.
abstract
  • World wonder of the Classical era in Civilization VI Production cost 400 File:Civ6Production.png Technology Image:Construction (Civ6).png Construction Effect Removed if game started after "There were seven wonders in the world, and the discovery of the Terracotta Army, we may say, is the eighth miracle of the world." –Jacques Chirac The Terracotta Army is a Classical Era Wonder in Civilization VI. It must be built on Grassland or Plains adjacent to an Encampment with a Barracks or Stable. * Effects: * +2 Image:General6.png Great General points per turn * All current land units gain a promotion level. * All Archaeologists from the owner may enter foreign lands without Open Borders.
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