Like all vehicles utilized by Wayland's Warhammer, the group's KAAC Freerunners were heavily modified according to the specifications designed by the group's head mechanic, Syd N'aanzi. In the Freerunner's case, this included improved engines and armor, a shield generator with a dedicated power source, a HoloComm transceiver, and improved weaponry (including the replacement of the craft's laser weapons with pulse laser cannons).
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rdf:type
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rdfs:label
| - Wayland's Warhammer's Freerunner
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rdfs:comment
| - Like all vehicles utilized by Wayland's Warhammer, the group's KAAC Freerunners were heavily modified according to the specifications designed by the group's head mechanic, Syd N'aanzi. In the Freerunner's case, this included improved engines and armor, a shield generator with a dedicated power source, a HoloComm transceiver, and improved weaponry (including the replacement of the craft's laser weapons with pulse laser cannons).
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Era
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Length
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dcterms:subject
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dbkwik:swfanon/pro...iPageUsesTemplate
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Speed
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Affiliation
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Name
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Other Systems
| - *HoloComm transceiver
*shield generator w/dedicated power source
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Model
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Manufacturer
| - Kelliak Arms and Armor Company
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Class
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Passengers
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Crew
| - *Pilot
*Comm/Tactical Officer
*Gunners
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Armament
| - * Twin light pulse laser cannon anti-infantry turrets
* Twin heavy pulse laser cannon anti-vehicle turret
* Front-mounted heavy pulse laser cannons
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abstract
| - Like all vehicles utilized by Wayland's Warhammer, the group's KAAC Freerunners were heavily modified according to the specifications designed by the group's head mechanic, Syd N'aanzi. In the Freerunner's case, this included improved engines and armor, a shield generator with a dedicated power source, a HoloComm transceiver, and improved weaponry (including the replacement of the craft's laser weapons with pulse laser cannons).
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