About: Nomad (Blue)   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Nomad (Blue)
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
walksaround
  • Fire, Energy, Poison
implemented
  • 9(xsd:double)
creatureclass
  • Humans
senseinvis
  • no
paraimmune
  • no
fireDmgMod
  • 80.0
convince
  • ?
deathDmgMod
  • 110.0
iceDmgMod
  • 110.0
behaviour
  • Runs away at 15hp.
walksthrough
  • None
Summon
  • --
actualname
  • nomad
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 80.0
energyDmgMod
  • 100.0
physicalDmgMod
  • 110.0
MaxDmg
  • 80(xsd:integer)
earthDmgMod
  • 100.0
pushable
  • yes
pushobjects
  • no
isboss
  • no
drownDmgMod
  • 100(xsd:integer)
primarytype
  • Outlaws
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Armor
  • 6(xsd:integer)
Name
  • Nomad
Abilities
Exp
  • 60(xsd:integer)
plural
  • nomads
Notes
  • Only appear during the Nomads Mini World Change. They are basically the same as the normal version.
HP
  • 160(xsd:integer)
Location
  • South of the Tarpit Tomb , north-east of the Ancient Ruins Tomb and north-east of the Shadow Tomb
Strategy
  • Similar to Wild Warriors and Bandits. Easy to kill by players above level 15. But be careful not to lure more of them, when the Nomad starts to run away.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
is dangers of
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