The Mine is a standard tile improvement in Civilization VI. It requires Mining and may be built on any Hills tile, or on certain resources. If it is built on Luxury or Strategic Resources, then the city will gain use of that resource.
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rdfs:label
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rdfs:comment
| - The Mine is a standard tile improvement in Civilization VI. It requires Mining and may be built on any Hills tile, or on certain resources. If it is built on Luxury or Strategic Resources, then the city will gain use of that resource.
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req
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dbkwik:civilizatio...iPageUsesTemplate
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Game
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Name
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RES
| - Iron, Niter, Coal, Aluminum, Uranium, Diamonds, Jade, Mercury, Salt, Silver
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Effect
| - -1(xsd:integer)
- +1
- +1 for strategic resources
- +2 for bonus or luxury resources
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abstract
| - The Mine is a standard tile improvement in Civilization VI. It requires Mining and may be built on any Hills tile, or on certain resources. If it is built on Luxury or Strategic Resources, then the city will gain use of that resource.
* Effects:
* +1 File:Civ6Production.png Production
* -1 Appeal
* +1 additional File:Civ6Production.png Production (requires Apprenticeship)
* +1 additional File:Civ6Production.png Production (requires Industrialization)
* +1 additional File:Civ6Production.png Production with God of Craftsmen Pantheon when built on Strategic Resources
* +1 File:Civ6Faith.png Faith with Religious Idols Pantheon when built on Bonus or Luxury Resources
* Provides adjacency bonus for Industrial Zones (+1 File:Civ6Production.png Production per Mine).
* Access:
* Strategic Resources: Iron, Niter, Coal, Aluminum, Uranium
* Luxury Resources: Diamonds, Jade, Mercury, Salt, Silver
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