About: Warp Hound   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Warp Hounds are creatures found in Metroid Prime 3: Corruption. Warp Hounds are dangerous foes, thanks to their rapid "warping" ability, in which they are able to teleport from point to point. This feature allows them to ambush enemies in large numbers and bring them down speedily.

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rdf:type
rdfs:label
  • Warp Hound
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  • Warp Hounds are creatures found in Metroid Prime 3: Corruption. Warp Hounds are dangerous foes, thanks to their rapid "warping" ability, in which they are able to teleport from point to point. This feature allows them to ambush enemies in large numbers and bring them down speedily.
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Behavior
  • Aggressive
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Games
  • Metroid Prime 3: Corruption
Game
Name
  • Warp Hound
Text
  • Warp Hounds are susceptible to low-temperature attacks, due to the nature of their thermal-energy-driven biosystem. They are often used by Reptilicus as guards and hunt beasts. They consume Fuel Gel to survive, and can expel blasts of converted thermal energy to attack and defend. The creatures can teleport over short distances, disrupting many forms of electronic targeting in the process.
Weakness
  • Vulnerable to cold
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Distinctions
  • Ability to warp short range distances
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  • Teleports over short distances. Vulnerable to cold-based attacks.
  • Morphology: Warp Hound
Homeworld
Attacks
  • Thermal energy blast, can spit liquid Fuel Gel at enemies
Location
abstract
  • Warp Hounds are creatures found in Metroid Prime 3: Corruption. Warp Hounds are dangerous foes, thanks to their rapid "warping" ability, in which they are able to teleport from point to point. This feature allows them to ambush enemies in large numbers and bring them down speedily. They are used by the Reptilicus as guard dogs and hunting partners, a practice which possibly predates the Reptilicus' devolution. Ice attacks such as Ice Missiles are their only real weakness, as their biology is heavily dependent on the thermal energy of Fuel Gel. Once Samus acquires the Seeker Missile she can take them out faster, as sufficiently damaged Warp Hounds can be shattered once they are frozen. However, their ability to teleport means that they can escape the Ice Missile's freezing effect by teleporting before the ice released by the Missile can compact around them, or simply teleporting away before the Missile hits them. However, if they escape the ice but not the missile itself, then they will still take damage from the missile explosion. They will often teleport to evade slow-moving attacks, such as missiles and Charge Shots. Teleporting also makes it hard to focus on one in particular when they hunt in packs, since they can teleport away if Samus's attacks are beginning to damage them too much, landing at an unpredictable place, making them hard to track and evade once they teleport. Their belly area can also be damaged by Bombs. Warp Hounds also have the ability to create large shockwaves of disrupting energy, which they use if an enemy wanders too close. They can be difficult enemies to engage, as they make a habit of teleporting regularly in battle. They can also regurgitate Fuel Gel onto enemies, hindering the foe's movement considerably.
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