About: Mad necklace   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

After equipping a message states "You feel empowered by the festivities of May." and after unequipping a message appears stating "You are no longer empowered by the festivities of May." When worn it gives 250,000 bonus experience in any skill and works the same way as the Sköll boots and Hati paws with checking the charge. File:Mad necklace.gif The necklace also works inside the Runespan, even doubling the experience received from locating the yellow wizard. Like Dungeoneering, points earned will not be doubled.

AttributesValues
rdf:type
rdfs:label
  • Mad necklace
rdfs:comment
  • After equipping a message states "You feel empowered by the festivities of May." and after unequipping a message appears stating "You are no longer empowered by the festivities of May." When worn it gives 250,000 bonus experience in any skill and works the same way as the Sköll boots and Hati paws with checking the charge. File:Mad necklace.gif The necklace also works inside the Runespan, even doubling the experience received from locating the yellow wizard. Like Dungeoneering, points earned will not be doubled.
  • After equipping a message states "You feel empowered by the festivities of May." and after unequipping a message appears stating "You are no longer empowered by the festivities of May." When worn it gives 250k bonus experience in any skill and works the same way as the Sköll boots and Hati paws with checking the charge. File:Mad necklace.gif The necklace also works inside the Runespan, even doubling the experience received from locating the yellow wizard. Like Dungeoneering, points earned will not be doubled.
Strength
  • 0(xsd:integer)
Version
  • cosmetic
  • bonus
dcterms:subject
store
  • no
low
  • 3(xsd:integer)
Examine
  • It would seem rumours of the eccentricity of this necklace have been wildly exaggerated.
Tradeable
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
alchable
  • No
destroy
  • You can reclaim the necklace from Diango in Draynor Village if you destroy it. This item has been drained of XP and is now cosmetic only. If you destroy it you will still need to get another.
disassembly
  • No
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • always
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • n/a
Slot
  • neck
Magic
  • 0(xsd:integer)
Name
  • Mad necklace
Value
  • 450(xsd:integer)
Caption
  • A player wearing a Mad necklace.
Members
  • Yes
Weight
  • 0(xsd:integer)
  • 0(xsd:double)
Update
  • Mad May Rewards & Cryptic Clue Fest
Armour
  • 0(xsd:integer)
Class
  • None
Image
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 24334(xsd:integer)
  • 29644(xsd:integer)
high
  • 5(xsd:integer)
Release
  • 2012-05-29(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • None
abstract
  • After equipping a message states "You feel empowered by the festivities of May." and after unequipping a message appears stating "You are no longer empowered by the festivities of May." When worn it gives 250k bonus experience in any skill and works the same way as the Sköll boots and Hati paws with checking the charge. The experience multiplier does stack with Constructor's outfit, Golden mining suit, Lumberjack clothes and with Citadel Bonus XP. It also stacks with player owned house altars. The necklace gives the full 2x boost to Summoning whereas on the Bonus XP Weekends, Summoning was only given a 1.1x boost. It may be ill-advised to train combat skills or Slayer with this because it would give double exp in both the stat you are training and Constitution. This would use the charges up at a faster rate than if used on a single skill. As for Slayer, the charges would be used on the combat skill you are using, Constitution, and Slayer as well. The necklace does work for bonus Dungeoneering. It can be taken into the dungeon and equipped at the end to provide 2x Dungeoneering experience (tokens will not be doubled). Note: equip the necklace only when moving to the next dungeon if you want all the experience solely for Dungeoneering. File:Mad necklace.gif The necklace also works inside the Runespan, even doubling the experience received from locating the yellow wizard. Like Dungeoneering, points earned will not be doubled. Notably, this necklace's effect stacks with the effect of the Goldsmith Gauntlets giving a little over 112 exp per gold bar, granting the player with incredibly efficient Smithing experience. The necklace also works inside the Clan Citadel, doubling the experience from all plots. When all the charges are used, the item is reduced to a cosmetic item, similar to the Hati paws and Sköll boots. You will not get a message when this happens. On 1 September 2012, a day after the release of the 350k exp promissory notes, all the Mad Necklaces were reset to zero charges without any warning or hint from Jagex. On 2 September 2012, the charges were then re-enabled due to complaints by players. Since the Bonus experience update, the mad necklace, if not already depleted, now has a "Give xp" option.
  • After equipping a message states "You feel empowered by the festivities of May." and after unequipping a message appears stating "You are no longer empowered by the festivities of May." When worn it gives 250,000 bonus experience in any skill and works the same way as the Sköll boots and Hati paws with checking the charge. The experience multiplier does stack with Constructor's outfit, Golden mining suit, Lumberjack clothes and with Citadel Bonus XP. It also stacks with player owned house altars. The necklace gives the full 2x boost to Summoning whereas on the Bonus XP Weekends, Summoning was only given a 1.1x boost. It may be ill-advised to train combat skills or Slayer with this because it would give double exp in both the stat you are training and Constitution. This would use the charges up at a faster rate than if used on a single skill. As for Slayer, the charges would be used on the combat skill you are using, Constitution, and Slayer as well. The necklace also works with Dungeoneering. It can be taken into the dungeon and equipped at the end to provide 2x Dungeoneering experience (tokens will not be doubled). Note: equip the necklace only when moving to the next dungeon if you want all the experience solely for Dungeoneering. File:Mad necklace.gif The necklace also works inside the Runespan, even doubling the experience received from locating the yellow wizard. Like Dungeoneering, points earned will not be doubled. This necklace's effect stacks with the effect of the Goldsmith gauntlets giving a little over 112 exp per gold bar, granting the player with incredibly efficient Smithing experience. The necklace also works inside the Clan Citadel, doubling the experience from all plots. When all the charges are used, the item is reduced to a cosmetic item, similar to the Hati paws and Sköll boots. You will not get a message when this happens. On 1 September 2012, a day after the release of the 350k exp promissory notes, all the Mad Necklaces were reset to zero charges without any warning or hint from Jagex. On 2 September 2012, the charges were then re-enabled due to complaints by players. Since the Bonus experience update, the mad necklace, if not already depleted, now has a "Give xp" option.
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