About: Carmageddon: TDR 2000 (Game Boy Color)   Sponge Permalink

An Entity of Type : dbkwik:resource/P523CCUvdd3wqfAWjdsdQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Carmageddon: TDR 2000 was a port of Carmageddon: Total Destruction Racing 2000, for release on the Game Boy Color handheld platform. The game was to be developed by Torus Games and published by SCi, using the same top-down 2D engine as the previous Game Boy game. It was touted to feature nine locations with two races and two mission levels each, making 36 levels. Twenty vehicles were stated to appear, rated by Speed, Acceleration, Braking, Strength and Cost. The physics engine and car handling were improved on from the original. Finally, there was to be a multiplayer "link mode", allowing two players to battle each other or play the game co-operatively.

AttributesValues
rdf:type
rdfs:label
  • Carmageddon: TDR 2000 (Game Boy Color)
rdfs:comment
  • Carmageddon: TDR 2000 was a port of Carmageddon: Total Destruction Racing 2000, for release on the Game Boy Color handheld platform. The game was to be developed by Torus Games and published by SCi, using the same top-down 2D engine as the previous Game Boy game. It was touted to feature nine locations with two races and two mission levels each, making 36 levels. Twenty vehicles were stated to appear, rated by Speed, Acceleration, Braking, Strength and Cost. The physics engine and car handling were improved on from the original. Finally, there was to be a multiplayer "link mode", allowing two players to battle each other or play the game co-operatively.
dcterms:subject
dbkwik:carmageddon...iPageUsesTemplate
Genre
  • Vehicular combat
Caption
  • UK boxart
Title
  • Carmageddon: TDR 2000
Media
  • Cartridge
Modes
  • Single player, Link Multiplayer
Developer
Publisher
Players
  • 1(xsd:integer)
abstract
  • Carmageddon: TDR 2000 was a port of Carmageddon: Total Destruction Racing 2000, for release on the Game Boy Color handheld platform. The game was to be developed by Torus Games and published by SCi, using the same top-down 2D engine as the previous Game Boy game. It was touted to feature nine locations with two races and two mission levels each, making 36 levels. Twenty vehicles were stated to appear, rated by Speed, Acceleration, Braking, Strength and Cost. The physics engine and car handling were improved on from the original. Finally, there was to be a multiplayer "link mode", allowing two players to battle each other or play the game co-operatively. A trailer on the Nosebleed Pack disc stated that the game was set to be released 23rd February 2001. At some unknown point, the game was cancelled - while there are previews and a listing on the developer's site, there have been no reviews, mentions of its release, or copies for sale. The game was at 2000's E3 expo in playable demo form, but this ROM has not been leaked.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software