About: Beldingford Manor (mission)/Walkthrough   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The level begins at the end of a park. Quickly go around the stone arch right in front of you, go right along the reed almost as far as possible, then turn left and move forward hugging the wall (but go around bushes and trees that you come across). Keep moving and you should stay out of sight from the guards. You'll find a door in the wall that leads to a tennis court. Go along the wall to the right and you'll see a guard walk into view. Wait for him to turn back and either let him go, or sedate or kill him for his uniform. It won't help inside the manor, but makes walking around the park so much easier. Regardless, go down the stairs the guard walks down to the boxes and the manor will be to the left. Be careful not to step into the open here since there is a sniper in the loft in the ho

AttributesValues
rdfs:label
  • Beldingford Manor (mission)/Walkthrough
rdfs:comment
  • The level begins at the end of a park. Quickly go around the stone arch right in front of you, go right along the reed almost as far as possible, then turn left and move forward hugging the wall (but go around bushes and trees that you come across). Keep moving and you should stay out of sight from the guards. You'll find a door in the wall that leads to a tennis court. Go along the wall to the right and you'll see a guard walk into view. Wait for him to turn back and either let him go, or sedate or kill him for his uniform. It won't help inside the manor, but makes walking around the park so much easier. Regardless, go down the stairs the guard walks down to the boxes and the manor will be to the left. Be careful not to step into the open here since there is a sniper in the loft in the ho
dcterms:subject
abstract
  • The level begins at the end of a park. Quickly go around the stone arch right in front of you, go right along the reed almost as far as possible, then turn left and move forward hugging the wall (but go around bushes and trees that you come across). Keep moving and you should stay out of sight from the guards. You'll find a door in the wall that leads to a tennis court. Go along the wall to the right and you'll see a guard walk into view. Wait for him to turn back and either let him go, or sedate or kill him for his uniform. It won't help inside the manor, but makes walking around the park so much easier. Regardless, go down the stairs the guard walks down to the boxes and the manor will be to the left. Be careful not to step into the open here since there is a sniper in the loft in the house across the stairs. If you have a disguise, go past the house and up the road patrolled by two guards. If you don't, you can simply go around the stone wall to the left of the stairs, go up the hill, along the wall until you get to some bushes. From there, wait for the guards to look away, then go around the bush and through the door on the left. You will now be in an area where a lot of white sheets have been hung up to dry. You can enter the manor either by climbing the nearby ladder to the second floor or by sedating or killing an indoor guard who occasionally steps outside and take his uniform as a disguise. Alternativly, at the start you can wait for the two guards to finish talking and garrote the one who walks left, drag his body either to the end of the tree or to where you spawn(depending on how quickly you take him out). Then walk to the left, go forwards, avoiding the guards pass the door leading to the front entrance and proceed to enter the courtyard with the white bedsheets and take the guard out who occasionaly enters.
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