About: Shotgun (RE6)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Shotgun is the premier zombie slaying cannon, with enough power to silence a standard enemy with a single blast. It is designed for close range due to the pellets scattering at long range, but can be relied on to kill at mid-long range as well. In the Mercenaries, this weapon is used as a 'Power Weapon' by Leon in his default costume and Chris in his alternate costume.

AttributesValues
rdf:type
rdfs:label
  • Shotgun (RE6)
rdfs:comment
  • The Shotgun is the premier zombie slaying cannon, with enough power to silence a standard enemy with a single blast. It is designed for close range due to the pellets scattering at long range, but can be relied on to kill at mid-long range as well. In the Mercenaries, this weapon is used as a 'Power Weapon' by Leon in his default costume and Chris in his alternate costume.
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
Game
  • Resident Evil 6
Name
  • Shotgun
wep type
Ammo
  • 12(xsd:integer)
Character
Action
  • Pump-Action
abstract
  • The Shotgun is the premier zombie slaying cannon, with enough power to silence a standard enemy with a single blast. It is designed for close range due to the pellets scattering at long range, but can be relied on to kill at mid-long range as well. This weapon is more specialized than its counterpart, the Assault Shotgun. In comparison, it has considerably more power per shot and can hold an additional shell, but lacks the automatic functionality that gives the Assault Shotgun its utility. On the other hand, the Shotgun is far more ammo-efficient, and as a result can be more reliable as a primary weapon. One full loaded magazine has 8 rounds in it. In the Mercenaries, this weapon is used as a 'Power Weapon' by Leon in his default costume and Chris in his alternate costume.
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