About: Virulence   Sponge Permalink

An Entity of Type : dbkwik:resource/-rKRgSY2iM7pjvOz8OTy8Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Virulence
  • Virulence
rdfs:comment
  • |}
  • __NOEDITSECTION__ Image:Virulence-icône.jpg Sortd'élite.Si l'ennemi visé souffrait d'une condition, il est atteint de Maladie d'Empoisonnement et de Faiblesse pendant 3...13...15 secondes. Description concise Non renseignée.
  • Full: If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds. Concise: Inflicts Disease, Poison, and Weakness conditions (3...13 seconds). No effect unless this foe already has a condition. __TOC__
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|VirulenceNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
sameAs
Level
  • 135(xsd:integer)
Strength
  • 150(xsd:integer)
  • 160(xsd:integer)
dcterms:subject
Tips
  • *Can stagger enemies to help keep them in place for recasts. *Can completely refund its cost when it hits at least 4 targets. 5 or more targets allow Nidus to earn extra energy. **Due to the refund per hit always being kept at 1/4th the ability's cost, negative efficiency can be used to gain more energy over 4 hits at the cost of a higher initial cast cost. *Collect Mutation stacks to amplify Virulence's damage drastically over the course of a mission. *Hold to line up Virulence on groups of enemies before releasing to cast. This is an efficient method to gather extra energy and collect hits for stacks. Jump and release to toggle off the range indicator without casting the ability. *Use Larva to gather enemies in one spot, then unleash Virulence to optimize damage and stack collection. *Casting Virulence while Parasitic Link is active allows both Nidus and the linked target to create a line of fungal growths from your positions toward where you aim. This allows Nidus to effectively extend his reach on Virulence, and collect double hits for stacks if both lines hit the same enemies. Hold the to help determine where you and your linked targets' lines will spawn. *Can detonate Maggots spawned from Ravenous by you and any Nidus players in your squad. Hits from both the fungal growth and maggot explosion each count toward the Mutation gauge. Blow up anyone's Maggots to help you and your brethren gather more stacks quickly! *If the fungal growth cannot spawn any further because of obstruction, you can immediately recast Virulence.
Loot Tier
  • 6(xsd:integer)
Mana
  • 610(xsd:integer)
Require
Self
  • 210(xsd:integer)
Luminance
  • 0(xsd:integer)
talent req
  • None
Stamina
  • 720(xsd:integer)
Hotkey
  • 1(xsd:integer)
Passive
  • yes
cardimage
  • Virulence.png
Affects
  • Spells and Diseases
gameimage
  • VirulenceIcon.png
Quickness
  • 170(xsd:integer)
Rarity
  • Epic
  • Mythic
Patch Introduced
points req
  • None
dbkwik:asheron/pro...iPageUsesTemplate
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Range
  • 960.0
Misc
  • 10(xsd:integer)
Endurance
  • 170(xsd:integer)
Energy
  • 40(xsd:integer)
Name
  • Plague
  • Venbarak
  • Sir Snothelm
  • Virulence
DESC
  • Deal double Skull damage vs. Diseased enemies.
  • Increases the Blighter's base spell damage.
Line
  • Intelligence
Coordination
  • 170(xsd:integer)
Info
  • *Nidus ruptures the ground to unleash a linear growth of fungal infestation 10 / 11 / 13 / 16 meters long and 4 meters wide toward the targeted location. Enemies struck by fungal growth are staggered, dealt 150 / 160 / 175 / 200 base damage amplified by the number of Mutation stacks accumulated, as well as refunding 10 energy to Nidus for each enemy hit. **Enemies hit by Virulence contribute to Nidus' Mutation gauge. **Base damage is affected by Ability Strength. **Damage is split between , , and damage types. **Virulence's total damage uses the following expression when accounting for Ability Strength and Mutation stacks: ***With a maxed Intensify, 15% Ability Strength rank bonus, and 100 stacks, rank-3 Virulence's total damage will be increased to damage . **Energy refund is inversely affected by Ability Efficiency because it is always 25% of energy used to cast, per enemy. **Length is affected by Ability Range, while width is not. *While Nidus is connected to a target via Parasitic Link, using Virulence will spawn a second instance from the linked target that grows toward the targeted location, converging with the first instance from Nidus. *Maggots from Ravenous can be manually detonated when impaled by Virulence's fungal growth, exploding for damage and contributing to the Mutation gauge per enemy hit. *Holding the ability key displays a rectangular range indicator on the horizontal plane in front of Nidus. Releasing the key casts Virulence. Range indicator is affected by the chosen energy color. **Player can move the aiming reticle while holding down the button to aim Virulence at the desired direction. **While held, the player can still perform other actions such as moving, jumping, firing weapons, and casting other abilities. Releasing the key while in midair will exit range indicator mode without casting Virulence. **While connected via Parasitic Link, a second range indicator visible to Nidus only will also appear around the linked target. **While held, Maggots from Ravenous will be marked on the HUD, allowing increased visibility for selective detonation using Virulence. *Virulence will cast toward the targeted location regardless of Nidus' orientation. *Cannot be cast while in the air. *Cannot be recast until the fungal growth's maximum length is reached or until it cannot spawn any further due to obstruction. Therefore, Natural Talent and Speed Drift only affect the speed of Nidus' stomping animation. *Fungal growth's infestation does not spawn up or down high terrain elevations, but do flow up and down stairs and ramps.
XP
  • 250000(xsd:integer)
Icon
Class
  • Shaman
  • Acid Elemental
  • Death knight
ranks
  • 3(xsd:integer)
Description
  • Rupture the ground with a damaging fungal growth that steals energy from each enemy it strikes. For every five enemies hit, the Infestation mutates, multiplying its destructive force.
  • Increases the damage done by your diseases by X%.
Weaknesses
  • Lightning
Cost
  • 1(xsd:integer)
Attacks
  • Acid
Focus
  • 170(xsd:integer)
Health
  • 985(xsd:integer)
Effects
  • *Increases base damage by x%.
Max
  • 10(xsd:integer)
Location
  • Unholy Tree, Tier 1
Trophies
  • None
abstract
  • |}
  • __NOEDITSECTION__ Image:Virulence-icône.jpg Sortd'élite.Si l'ennemi visé souffrait d'une condition, il est atteint de Maladie d'Empoisonnement et de Faiblesse pendant 3...13...15 secondes. Description concise Non renseignée.
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|VirulenceNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|VirulenceNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|VirulenceNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
  • Full: If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds. Concise: Inflicts Disease, Poison, and Weakness conditions (3...13 seconds). No effect unless this foe already has a condition. __TOC__
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