Attributes | Values |
---|
rdfs:label
| - Inner Monologue Conversation
|
rdfs:comment
| - You have a character who's thinking. Not Thinking Out Loud, actually thinking inside their own head. And yet, another, non-psychic character can still hear them. And starts talking back--mentally or aloud. The first character's lips didn't move, and no one has any means of Telepathy or Applied Phlebotinum. If characters weren't aware this was even possible, this is an Unexpected Gameplay Change of sorts applied to the rules of communication. Expect many a Flat What in response. Examples of Inner Monologue Conversation include:
|
dcterms:subject
| |
dbkwik:all-the-tro...iPageUsesTemplate
| |
dbkwik:allthetrope...iPageUsesTemplate
| |
abstract
| - You have a character who's thinking. Not Thinking Out Loud, actually thinking inside their own head. And yet, another, non-psychic character can still hear them. And starts talking back--mentally or aloud. The first character's lips didn't move, and no one has any means of Telepathy or Applied Phlebotinum. If characters weren't aware this was even possible, this is an Unexpected Gameplay Change of sorts applied to the rules of communication. Expect many a Flat What in response. In some instances, this is because the characters know each other well enough. Not that that makes any more sense. In this case, if a character actually acts to react to the other character's thought process, then it could be a Preemptive "Shut Up" or The Tape Knew You Would Say That. All three of these are meant to automatically fall under Rule of Funny. Because thought will happen in any quote used in an example, please use (parentheses) to indicate "thought speak", and "quotation marks" to indicate normal speech, as in the quote above. Examples of Inner Monologue Conversation include:
|