About: Arrow (base item)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Arrows are missiles that are used in conjunction with standard bow-type missile weapons short bows (of accuracy), long bows (of accuracy/of hunting) and artifact bow Sun's Messenger. Arrows are roughly comparable to their quarrel counterparts (and together serve as basic ammunition for ranged attacks in ADOM). The following list contains main differences between the two types of ammunition:

AttributesValues
rdfs:label
  • Arrow (base item)
rdfs:comment
  • Arrows are missiles that are used in conjunction with standard bow-type missile weapons short bows (of accuracy), long bows (of accuracy/of hunting) and artifact bow Sun's Messenger. Arrows are roughly comparable to their quarrel counterparts (and together serve as basic ammunition for ranged attacks in ADOM). The following list contains main differences between the two types of ammunition:
dcterms:subject
GIdentify
  • 86400.0
ItemType
  • Missile
Desirability
  • Arrows are among the three most common types of ammunition in ADOM and thus are desirable for players wishing to utilize ranged missile attacks. As arrow-type slaying ammunition follows the same trend as generic arrow-type ammunition , focusing on crossbow skills has a slight edge over focusing on bow skills for an average PC. However, bows are usually easier to train thanks to abundance of ammunition. The usual strategy for ranged missile combat is to invest in both weapon skills.
Sprite
dbkwik:ancardia/pr...iPageUsesTemplate
Artifact
  • No
DL
  • 13612(xsd:integer)
Name
  • Arrow
Weight
  • 2211(xsd:integer)
Description
  • Arrows are missiles that are used in conjunction with standard bow-type missile weapons short bows , long bows and artifact bow Sun's Messenger. Arrows are roughly comparable to their quarrel counterparts . The following list contains main differences between the two types of ammunition: * Arrows are usually found more often and come in larger quantities ; in addition, multiple common monsters can be milked for arrows, while only ratling archers and titans use quarrels for ranged attacks. * Quarrels feature slightly better base damage output than arrows. * Base arrows are made of wood which makes them highly susceptible to item destruction; arrows are also seemingly more likely to disappear when shot.
Material
  • Wood,Mithril,Adamantium,Eternium
Symbol
  • /
Sources
  • Arrows can be obtained in the same manner as all generic loot. They can also be created from wooden sticks and logs using the Fletchery skill. Kobolds, raiders, barbarians and barbarian leaders can be milked for arrows and have a chance to drop a stack of ammunition when killed. The latter two types of monsters appear as wilderness encounters providing an almost infinite supply if the player is willing to spend enough in-game time and food. Hawkslayer shoots eternium arrows.
abstract
  • Arrows are missiles that are used in conjunction with standard bow-type missile weapons short bows (of accuracy), long bows (of accuracy/of hunting) and artifact bow Sun's Messenger. Arrows are roughly comparable to their quarrel counterparts (and together serve as basic ammunition for ranged attacks in ADOM). The following list contains main differences between the two types of ammunition: * Arrows are usually found more often and come in larger quantities (this applies to random loot generation and ammunition created through the application of Fletchery); in addition, multiple common monsters can be milked for arrows, while only ratling archers and (greater) titans use quarrels for ranged attacks. * Quarrels feature slightly better base damage output than arrows. * Base arrows are made of wood which makes them highly susceptible to item destruction; arrows are also seemingly more likely to disappear when shot.
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