About: Hero Abilities   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hero Abilities is a subset of the wide variety of Unit Abilities available in Master of Magic. They differ from all other abilities in that they can only be acquired by Heroes, perform different functions that particularly help Heroes, and obey several other minor rules. The various Heroes in Master of Magic often possess unique properties that are not available to Normal Units or even Fantastic Units. These Hero Abilities serve to make Heroes significantly more powerful - especially as they gain Experience.

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  • Hero Abilities
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  • Hero Abilities is a subset of the wide variety of Unit Abilities available in Master of Magic. They differ from all other abilities in that they can only be acquired by Heroes, perform different functions that particularly help Heroes, and obey several other minor rules. The various Heroes in Master of Magic often possess unique properties that are not available to Normal Units or even Fantastic Units. These Hero Abilities serve to make Heroes significantly more powerful - especially as they gain Experience.
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abstract
  • Hero Abilities is a subset of the wide variety of Unit Abilities available in Master of Magic. They differ from all other abilities in that they can only be acquired by Heroes, perform different functions that particularly help Heroes, and obey several other minor rules. The various Heroes in Master of Magic often possess unique properties that are not available to Normal Units or even Fantastic Units. These Hero Abilities serve to make Heroes significantly more powerful - especially as they gain Experience. Hero Abilities often given the Hero a strong bonus to his/her basic attributes (such as File:Icon Melee Normal.png , File:Icon Defense.png , and so forth). Thus they confer a strong advantage to that Hero when performing certain actions on the battlefield and/or on the overland map. There is a total of 14 different Hero Abilities in the game. The majority of Heroes possess at least one specific Hero Ability by default, and over half the Heroes can pick extra Hero Abilities at random when a new campaign begins - which they will keep for the remainder of that game.
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