About: Fall 2017 Event/E-2   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Fall 2017 Event/E-2
dbkwik:kancolle/pr...iPageUsesTemplate
Tag
  • E1
En
  • Operation Shō-Ichi-Gō, commence preparation!
Romaji
  • Shō-Ichi-Gō Sakusen、Hatsudō-jyumbi
hp hard
  • 400(xsd:integer)
Title
  • E-2 Branching Rules
Transport
  • true
JP
  • 捷一号作戦、発動準備
Mechanics
  • Striking Force@Striking_Force, LoS Check@Events/Mechanics#LoS_Check, Transport Load-Off@Events/Mechanics#Map-specific_Mechanics, Ship Locking@Events/Mechanics#Ship_Locking, Unlockable Nodes@Events/Mechanics#Node_specific_details, Land Base Aerial Support@Land Base Aerial Support
hp easy
  • 330(xsd:integer)
reward easy 1 x
  • 1(xsd:integer)
reward medium 3 x
  • 1(xsd:integer)
A -> B/empty
  • * Meet all of the following requirements: ** No CVL ** No SS ** Amount of Shima Fleet members ≧ 2 ** Amount of DD/DE ≧ 2
F -> G/empty
  • * Meet all of the following requirements: ** No slow BB ** Amount of DD ≧ 2 ** Amount of Shima Fleet members ≧ 2
Q -> L
  • * Meet all of the following requirements: ** Fast Fleet ** No FV ** No CVL ** Amount of CLT ≦ 1 ** Amount of DD ≧ ?/2/3 on Easy/Medium/Hard ** Amount of Shima Fleet members ≧ 3/4 on Medium/Hard
reward easy
reward medium 1 x
  • 1(xsd:integer)
I -> K
  • * Fixed Route
hp medium
  • 370(xsd:integer)
reward medium
G/empty -> I, J
  • * Active branching
Q -> K
  • * Meet all of the following requirements: ** Fast Fleet ** Amount of CLT ≦ 1 ** Do not meet the requirement to go to L. ** If amount of Shima Fleet members ≧ 0/2/3 on Easy/Medium/Hard: *** Amount of BB ≦ 1 *** Amount of CVL ≦ 1 ** Else: *** No BB or CVL allowed.
B/empty -> C, F
  • * Active branching
N/resource -> P
  • * Pass the LoS check.
reward medium 4 x
  • 1(xsd:integer)
reward medium 2 x
  • 1(xsd:integer)
reward hard 4 x
  • 2(xsd:integer)
Q -> I
  • * Do not meet the requirements to go to either K or L.
reward hard
N/resource -> O/empty
  • * Fail the LoS check.
reward hard 5 x
  • 1(xsd:integer)
reward easy 2 x
  • 1(xsd:integer)
reward hard 3 x
  • 1(xsd:integer)
reward hard 1 x
  • 1(xsd:integer)
F -> H
  • * Do not meet the requirements to go to G.
A -> D
  • * Do not meet the requirements to go to B.
0 ->
  • * Do not meet the requirements to start at 2.
  • * Meet all of the following requirements: ** Starting point 2 is unlocked. ** No SS ** No AV ** No AO
reward hard 2 x
  • 1(xsd:integer)
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