The description for weapon finesse can say whatever whomever wrote it likes. This works in 1.23 at least so please don't make blanket statements that it won't. This build was designed to take advantage of the fact that a small swashbuckler can reach a higher ability bonus to damage (+2.5*INT) than a RDD with 50 STR can (+30). Weapon Master was included to take advantage of the fact that this build must use rapiers, one of the WM's best weapons. Frenzied Berserker is there just because I could.
Attributes | Values |
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rdfs:label
| - Frenzied Swashbuckling Master SB(3)/F(14)/WM(7)/FB(6)
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rdfs:comment
| - The description for weapon finesse can say whatever whomever wrote it likes. This works in 1.23 at least so please don't make blanket statements that it won't. This build was designed to take advantage of the fact that a small swashbuckler can reach a higher ability bonus to damage (+2.5*INT) than a RDD with 50 STR can (+30). Weapon Master was included to take advantage of the fact that this build must use rapiers, one of the WM's best weapons. Frenzied Berserker is there just because I could.
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Alignment
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dcterms:subject
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Will
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CHAfinal
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attrib
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Reflex
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Fortitude
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DEXinitial
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CONfinal
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INTfinal
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buildnature
| - Masochism really. Fun as they may seem, glass cannons really aren't.
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DEXfinal
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WISfinal
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STRfinal
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WISinitial
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INTinitial
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spellresistance
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bonusfeat
| - Weapon Finesse
- Deathless Frenzy
- Supreme Cleave
- Insightful Strike
- Frenzy x1, Toughness
- Frenzy x2
- Frenzy x3, Enhanced Power Attack
- Grace +1
- Inspire Frenzy x1
- Ki Damage 1/Day, Weapon of Choice
- Ki Damage 2/Day
- Ki Damage 3/Day
- Ki Damage 4/Day
- Ki Damage 6/Day
- Ki Damage 7/Day, Ki Critical
- Ki Damage 5/Day, Superior Weapon Focus, Increased Multiplier
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BAB
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CHAinitial
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STRinitial
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CONinitial
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Dmg
| |
dbkwik:nwn2/proper...iPageUsesTemplate
| |
AB
| |
Feat
| |
domains
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Deity
| |
Classes
| - Swashbuckler 3, Fighter 14, Frenzied Berserker 6, Weapon Master 7
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Class
| - Fighter
- Swashbuckler
- Weapon Master
- Frenzied Berserker
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AC
| |
HP
| |
Race
| - Strongheart halfling. Svirfneblin is, unfortunately, not possible due to feat limitations early on avoiding experience penalties.
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DMGO6Name
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DMGAttribute
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ABTotal
| |
ABName
| |
ABAttribute
| |
ABPlus
| |
DMGTotal
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DMGAttributeName
| |
DMGPlusName
| |
ABO5Name
| |
DMGO5Name
| |
DMGName
| |
DMGPlus
| |
ABO
| - -6(xsd:integer)
- 8(xsd:integer)
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ABAttributeName
| |
DMGO
| - 8(xsd:integer)
- 20(xsd:integer)
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ABO6Name
| |
ABPlusName
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abstract
| - The description for weapon finesse can say whatever whomever wrote it likes. This works in 1.23 at least so please don't make blanket statements that it won't. This build was designed to take advantage of the fact that a small swashbuckler can reach a higher ability bonus to damage (+2.5*INT) than a RDD with 50 STR can (+30). Weapon Master was included to take advantage of the fact that this build must use rapiers, one of the WM's best weapons. Frenzied Berserker is there just because I could. The build would be better overall as a Svirfneblin SB3/F12/WM7/Dls8 or DC8 (higher AB, AC, SR, saves) but would not reach the damage potential that this build has. In order to reach this build's full damage potential, a +12 bonus to its INT is necessary: (MOTB Spoiler) Either attaining the Devotion of the Red Wizard feat with its +2 INT and then eating Safiya for her +10 INT essence, or going all out with the Amulet of Betrayal Personified. I would like to point out that this build is not a power build in the sense that it cannot stand up to other power builds. This build is however designed as a shameless munchkin min-maxer, capable of higher unbuffed damage than any other melee build (though with a +INT item), and in that sense can be classified as a power build.
* 2.5xINT damage
* 40% of attack rolls are critical threats.
* Lots of skill points for a fighter.
* 2-handed Enhanced Power Attack.
* Low saves.
* Low AC, insightful strike cannot be used with medium or heavy armor.
* Low HP for a frontline fighter.
* GLASS CANNON - HEAL PLZ LOTS KTHNXBAI!!!
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