About: Fragment bolts   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Against Ascended, they are roughly equal to level 80 bolts. Against anything else, they are level 50. Damage is calculated starting as if the bolts were simply bronze, then adding a random amount approximately 460 (or up to 720 damage against Ascended) to each hit. This makes the hits rather lower than expected from level 80 ammo, but they're more consistent. They require level 50 Ranged to use. They are single-use and are not retrieved by Ava's devices. Fragment bolts are not kept on death.

AttributesValues
rdf:type
rdfs:label
  • Fragment bolts
rdfs:comment
  • Against Ascended, they are roughly equal to level 80 bolts. Against anything else, they are level 50. Damage is calculated starting as if the bolts were simply bronze, then adding a random amount approximately 460 (or up to 720 damage against Ascended) to each hit. This makes the hits rather lower than expected from level 80 ammo, but they're more consistent. They require level 50 Ranged to use. They are single-use and are not retrieved by Ava's devices. Fragment bolts are not kept on death.
Level
  • 25(xsd:integer)
  • 60(xsd:integer)
Strength
  • 0(xsd:integer)
skillXP
  • 5(xsd:integer)
mat2price
  • no
mat1price
  • gemw
store
  • No
low
  • 0(xsd:integer)
Examine
  • Makeshift bolts, which are highly effective against the Ascended.
mat1qty
  • 10(xsd:integer)
Tradeable
  • No
mainDamage
  • 48(xsd:integer)
Equipable
  • Yes
geValue
  • no
destroy
  • You can make more of these with bronze bolts and Ascension fragments.
disassembly
  • Yes
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • never
mat2qty
  • 10(xsd:integer)
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • bolts
amount
  • 10(xsd:integer)
Stackable
  • Yes
Tier
  • 5(xsd:integer)
Slot
  • ammo
MAT
  • Bronze bolts
  • Ascension fragment
Magic
  • 0(xsd:integer)
Name
  • Fragment bolts
Value
  • 1(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:integer)
Update
  • Order of Ascension
Skill
  • Fletching
Armour
  • 0(xsd:integer)
Class
  • Ranged
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 28463(xsd:integer)
Style
  • Bolt
high
  • 0(xsd:integer)
Release
  • 2013-06-04(xsd:date)
Damage
  • 48(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 50(xsd:integer)
abstract
  • Against Ascended, they are roughly equal to level 80 bolts. Against anything else, they are level 50. Damage is calculated starting as if the bolts were simply bronze, then adding a random amount approximately 460 (or up to 720 damage against Ascended) to each hit. This makes the hits rather lower than expected from level 80 ammo, but they're more consistent. They require level 50 Ranged to use. They are single-use and are not retrieved by Ava's devices. Fragment bolts are not kept on death.
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