About: The Hunny Pot   Sponge Permalink

An Entity of Type : dbkwik:resource/rxTMw_5s0fa-12YVcdjPFw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Hunny Pot (プーとハチミツのつぼ Pū to Hachimitsu no Tsubo?, lit. "Pooh and the Honey Pot") is a mini-game playable at 100 Acre Wood in Kingdom Hearts II and Kingdom Hearts II Final Mix. It can be started by talking to Pooh at the Starry Hill. The objective of this mini-game is to remove a hunny pot from Pooh's head by spinning him around until the pot pops off. The player utilizes two reaction commands to set the power and timing of the spin and the success of both criteria decide how effective the removal of the pot will be.

AttributesValues
rdf:type
rdfs:label
  • The Hunny Pot
rdfs:comment
  • The Hunny Pot (プーとハチミツのつぼ Pū to Hachimitsu no Tsubo?, lit. "Pooh and the Honey Pot") is a mini-game playable at 100 Acre Wood in Kingdom Hearts II and Kingdom Hearts II Final Mix. It can be started by talking to Pooh at the Starry Hill. The objective of this mini-game is to remove a hunny pot from Pooh's head by spinning him around until the pot pops off. The player utilizes two reaction commands to set the power and timing of the spin and the success of both criteria decide how effective the removal of the pot will be.
dcterms:subject
dbkwik:kingdom--he...iPageUsesTemplate
dbkwik:kingdomhear...iPageUsesTemplate
Game
  • Kingdom Hearts II
Name
  • The Hunny Pot
Katakana
  • プーとハチミツのつぼ
Romaji
  • Pū to Hachimitsu no Tsubo
World
  • 100(xsd:integer)
KH2maincomposer
  • Yoko Shimomura
KH2mainfile
  • Bounce-O-Rama KHII.ogg
KH2mainname
  • Bounce-O-Rama
KH2mainsections
  • Brass, Percussion, Woodwind
abstract
  • The Hunny Pot (プーとハチミツのつぼ Pū to Hachimitsu no Tsubo?, lit. "Pooh and the Honey Pot") is a mini-game playable at 100 Acre Wood in Kingdom Hearts II and Kingdom Hearts II Final Mix. It can be started by talking to Pooh at the Starry Hill. The objective of this mini-game is to remove a hunny pot from Pooh's head by spinning him around until the pot pops off. The player utilizes two reaction commands to set the power and timing of the spin and the success of both criteria decide how effective the removal of the pot will be.
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