About: Eastmarch (Online)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Eastmarch is one of the Nine Holds of Skyrim, located in the east of the province, and is one of the four oldest holds known collectively as the Old Holds. The region shares a border with The Rift to the south, Morrowind to the east and Bleakrock Isle is located to the northeast of the hold, just off the coasts of Solstheim and Vvardenfell.

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  • Eastmarch (Online)
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  • Eastmarch is one of the Nine Holds of Skyrim, located in the east of the province, and is one of the four oldest holds known collectively as the Old Holds. The region shares a border with The Rift to the south, Morrowind to the east and Bleakrock Isle is located to the northeast of the hold, just off the coasts of Solstheim and Vvardenfell.
Province
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Name
  • Eastmarch
Type
abstract
  • Eastmarch is one of the Nine Holds of Skyrim, located in the east of the province, and is one of the four oldest holds known collectively as the Old Holds. The region shares a border with The Rift to the south, Morrowind to the east and Bleakrock Isle is located to the northeast of the hold, just off the coasts of Solstheim and Vvardenfell. The region stretches from Skyrim's jagged, northern Velothi Mountains and the frozen Sea of Ghosts into the southern volcanic tundra, which is inhabited only by a few hardy settlers, and formidable creatures, including giants, mammoths, trolls and even vampires. Locals sometimes exchange whispers about the dangerous menaces that stalk the land. Hot springs, giant camps and ruins are common throughout the south of Eastmarch while the north of the region is much more civilized, thanks to the presence of the ancient city of Windhelm and the surrounding towns and villages. Despite its size and importance, Eastmarch only has one major city, Windhelm, which sits at the mouth of the White River which flows out into the Sea of Ghosts. The Windhelm docks provides a vital link to trade with the rest of the Ebonheart Pact, and there are several small fishing fleets in operation. The Velothi Mountains, which span the entire eastern tip of Skyrim, create a natural border with Morrowind. The mountains are impassable, save for one pass outside of Fullhelm Fort north of Fort Virak in Stonefalls, that leads into and out of The Rift.
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