These are the scenery pieces and are divided into the regions of the game:
* Scenery Babylon
* Scenery Egypt
* Scenery Greece
* Scenery Olympus
* Scenery Orient Under each of these, there are further categories:
* Nature - natural items such as rocks, trees, cliff tiles, bushes, debris (logs, sticks and various other items), and waterfalls
* Structure - man made / monster made items such as walls, houses, bridges, fences, dishes, tents, etc. Contents of a Sceneries.dbr
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - These are the scenery pieces and are divided into the regions of the game:
* Scenery Babylon
* Scenery Egypt
* Scenery Greece
* Scenery Olympus
* Scenery Orient Under each of these, there are further categories:
* Nature - natural items such as rocks, trees, cliff tiles, bushes, debris (logs, sticks and various other items), and waterfalls
* Structure - man made / monster made items such as walls, houses, bridges, fences, dishes, tents, etc. Contents of a Sceneries.dbr
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dcterms:subject
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dbkwik:titanquest/...iPageUsesTemplate
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abstract
| - These are the scenery pieces and are divided into the regions of the game:
* Scenery Babylon
* Scenery Egypt
* Scenery Greece
* Scenery Olympus
* Scenery Orient Under each of these, there are further categories:
* Nature - natural items such as rocks, trees, cliff tiles, bushes, debris (logs, sticks and various other items), and waterfalls
* Structure - man made / monster made items such as walls, houses, bridges, fences, dishes, tents, etc. Contents of a Sceneries.dbr
* Header
* Decoration Animations
* Decoration Sounds
* Decoration Attachments
* Decoration Config
* Actor Variables
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