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An Entity of Type : dbkwik:resource/Wc01kosy418ODy3h8ZVPQw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Problems was the first full-length album (and the second recording) by the Taris Rae Hard Stone band Snakewhite.

AttributesValues
rdf:type
rdfs:label
  • Problems
rdfs:comment
  • Problems was the first full-length album (and the second recording) by the Taris Rae Hard Stone band Snakewhite.
  • Problems with gameplay are collected on this page.
  • My OeCake is working fine, but i cannot get the shader to work. If i press 7 or use the Style: Shader, it will not work. I tried to find a picture of the oecake shader background and i found one but i tried to use it as my oecake background by clicking "Load Background" and i clicked on it, but it did'nt work.
  • "Problems" is a Moon Man single produced by Souna, released to YouTube on May 23, 2015. It appears on Singles: Volume 11.
  • on level 2-2 (in the wierd mansion) when you go through the first door inside(you need to go 3D to get to it) you will see a maid.dont talk to her(as if you talk to her too it will start the freeze problem). go into the far right room (furthest one from you) on the top floor.go to the end of the room and activate the switch(which will make spikes on the ceiling come down towards you.Quickly run to the door but do not go in it. wait until the spikes are about to touch you go 3D when the spiked platform hits the floor jump on it and then go 2D.then the platform will go back up when it reaches the top jump on a plat form above you (that is why you needed to go back to the door but not go in it). then follow the platform path (you will need to go 3D).at the end you will find an item box,open i
  • Problems is the 49th level in Chip's Challenge 1. This level would be a significantly tough challenge were it not for the Controller and Boss Glitch, which causes the paramecium to never escape the trap it falls into after releasing the first wave of pink balls, and thus the second wave on the bottom never gets released. The controller in this level is the ball at the very bottom of the level, grid coordinate [1, 30], which only moves horizontally; since the horizontal exits from the trap are blocked, the paramecium won't escape. In fact, it makes no difference which pink ball is the controller; none of them move vertically.
sameAs
Level
  • 49(xsd:integer)
Era
  • * Old Republic Era
Length
  • *41:21 *57:45
dcterms:subject
chips available
  • 23(xsd:integer)
difficulty lynx
  • 2(xsd:integer)
bold lynx
  • 161(xsd:integer)
Password
  • PPXI
levelset
bold difficulty ms
  • 2(xsd:integer)
bold ms
  • 162(xsd:integer)
bold complexity ms
  • 1(xsd:integer)
difficulty ms
  • 1(xsd:integer)
bold difficulty lynx
  • 2(xsd:integer)
bold complexity lynx
  • 1(xsd:integer)
Hint
  • No
chips required
  • 23(xsd:integer)
dbkwik:swfanon/pro...iPageUsesTemplate
Previous
tours
  • Snakewithe Tour · Problems Tour · Hunting Love Tour · Ready to Will Tour · Come On to Get It Tour · Jedi and Sith Tour · Take it In Tour · Snakewhite Second Edition Tour · Slipping Tongue Tour · Heart Without Rest Tour · Snakewhite Farewell Tour · Snakewhite Reunion Tour · It Feels Good to Be Bad Tour · Will It Be Our Last Tour? · Thank You Tour · Another Tour · Galaxy Wide Tour · Coruscant Tour
Producer
  • Myrtin Byrch
Record Label
  • Snake Records
Release Date
  • Mid 2542 BBY
Name
Genre
dbkwik:chipschalle...iPageUsesTemplate
Language
Members
discography
Studio
  • Byrch/Snake Studios, Taris Rae
Current
  • Problems
Singles
  • *Take Me With You *Lie Down *Trouble
Time
  • 200(xsd:integer)
Artist
Recorded
  • Early 2542 BBY
NEXT
Album Artist
abstract
  • Problems was the first full-length album (and the second recording) by the Taris Rae Hard Stone band Snakewhite.
  • Problems with gameplay are collected on this page.
  • on level 2-2 (in the wierd mansion) when you go through the first door inside(you need to go 3D to get to it) you will see a maid.dont talk to her(as if you talk to her too it will start the freeze problem). go into the far right room (furthest one from you) on the top floor.go to the end of the room and activate the switch(which will make spikes on the ceiling come down towards you.Quickly run to the door but do not go in it. wait until the spikes are about to touch you go 3D when the spiked platform hits the floor jump on it and then go 2D.then the platform will go back up when it reaches the top jump on a plat form above you (that is why you needed to go back to the door but not go in it). then follow the platform path (you will need to go 3D).at the end you will find an item box,open it you wil get a key jump back down to the door and go through it. now jump over the monster and go to the furthest door on the bottom floor releasing the monster (and opening the door) go through it to get past the problem. if you do run into the problem you will have to unplug the wii and start again at the last save point. this is the only known problem in the game (I know of) .
  • My OeCake is working fine, but i cannot get the shader to work. If i press 7 or use the Style: Shader, it will not work. I tried to find a picture of the oecake shader background and i found one but i tried to use it as my oecake background by clicking "Load Background" and i clicked on it, but it did'nt work.
  • "Problems" is a Moon Man single produced by Souna, released to YouTube on May 23, 2015. It appears on Singles: Volume 11.
  • Problems is the 49th level in Chip's Challenge 1. This level would be a significantly tough challenge were it not for the Controller and Boss Glitch, which causes the paramecium to never escape the trap it falls into after releasing the first wave of pink balls, and thus the second wave on the bottom never gets released. The controller in this level is the ball at the very bottom of the level, grid coordinate [1, 30], which only moves horizontally; since the horizontal exits from the trap are blocked, the paramecium won't escape. In fact, it makes no difference which pink ball is the controller; none of them move vertically. Therefore, the only thing that poses any difficulty at all is picking up the keys and computer chips; however, Chip has a limited amount of time to perform the former because the released pink balls will soon sweep the entire northern area. Although Chip can stay safe in the red lock corridor, most of the red keys will hereafter become much harder to collect safely if not collected, with only the very northern ball's deviance allowing Chip to take them at all.
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