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| - The M2 was developed by the United States and used by the Marine Corps and Army. The M2 was a new derivative of the M1 Flamethrower. Capable of shooting for seven seconds straight and a range of over 20 meters, it could be an effective weapon. Although it had drawbacks such as its heavy weight of over 30 kilograms empty and its explosive tendency if shot. It was used greatly in the Pacific Theater and although to a lesser extent, in the European theater. Furthermore, when used on the battlefield, the operator of the device instantly became a target. The M2 never had any variants of itself produced during World War II, though later in the Vietnam War, the M2A1-7 was created which fundamentally served as a modernization to the original model.
- The M2 Flamethrower is a weapon featured in Call of Duty: World at War, Call of Duty: World at War (Nintendo DS) and Call of Duty: World at War: Final Fronts, as well as appearing in the Dead Ops Arcade mode of Call of Duty: Black Ops. It does not consume any ammo, but overheats, and requires the player to wait for it to cool down before firing again. It is also a Tier 1 perk in Call of Duty: World at War's multiplayer that allows a player to use an M2 Flamethrower. It is used in the same way between online and offline game modes. This perk is the last Perk to be unlocked, at level 65. If the player decides to enter Prestige Mode, it will see very little, if any, use at all.
- "| | The M2 Flamethrower is the successor of the M1 Flamethrower. It was developed by the United States Army Chemical Warfare Service. The M2 flamethrower (M2-2) was an American man-portable backpack flamethrower that was used in World War II. It was the successor to the M1 and M1A1 flamethrowers. Although its burn time was only around 7 seconds and the flame was only effective out to around 20–40 meters, it was still a useful weapon. However, with the arrival of flamethrower tanks, the need for flamethrower-carrying infantrymen to expose themselves to enemy fire was greatly reduced.
- The M2 Flamethrower is a weapon in Call of Duty: World at War. In Nazi Zombies, the Flamethrower is an effective weapon, spewing flames for a short period of time and from a safe distance, it should also be noted that it has great synergy with Insta-kill. It is recommended for use although it has medium damage, can slow you down, and obscure the vision of other players, used correctly it can cut down hordes that are gathered up in seconds. This weapons damage always remains relevant as well, making the wave number not matter, it also has unlimited ammo making it essential on almost all the maps it appears on.
- HUD icon HUD icon Unlocked at Unlock cost To unlock Faction Kit Inventory slot Firemodes Rate of fire Accuracy Speed Stability Ammunition type Magazine size Reserve ammunition Starting ammunition Maximum ammunition Reload time Effect Damage Damage multipliers Velocity Bullet drop Suppression Health restored Armor restored Durability Range of weapon Maximum range Blast radius Recoil First shot recoil multiplier Recoil decrease per second Spread zoomed Spread unzoomed Spread increase per bullet Spread decrease per second Inaccuracy movement modifier Special feature Special features Unlocks Attachments Dogtag(s) Sound(s) ani Source of statistics In the pre-packaged World War II mod, the M2-2 Flame Thrower is a flamethrower issued to USMC flamethrower kits. The weapon has 100 "rounds" of amm
- The M2 flamethrower (M2-2) was an American man-portable backpack flamethrower that was used in World War II. It was the successor to the M1 and M1A1 flamethrowers. Although its actual "burn time" was around 7 seconds and the flame was only effective out to around 20 metres , it was still a functional weapon that had many uses in the war. However, with the later arrival of tanks and, especially, flamethrower tanks, the need for infantrymen to expose themselves to fire became unnecessary, as tanks offered greater protection and greater firepower.
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