Level: Aqua Demon 6 Spell Resistance: yes Sending the lightning surging through your body, you slam into the ground and electrocute the creatures around you. As a standard action, Creatures within a 20 foot burst centered on the Aqua demon take damage equal to the Aqua Demon’s natural attack + 1d6 per level (Maximum 20d6) This damage is Electricity based. A successful reflex save ½’s the damage and those whom fail their reflex save must make a fortitude save DC:16+Constitution modifier or be paralyzed for 1 round.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| |
rdfs:comment
| - Level: Aqua Demon 6 Spell Resistance: yes Sending the lightning surging through your body, you slam into the ground and electrocute the creatures around you. As a standard action, Creatures within a 20 foot burst centered on the Aqua demon take damage equal to the Aqua Demon’s natural attack + 1d6 per level (Maximum 20d6) This damage is Electricity based. A successful reflex save ½’s the damage and those whom fail their reflex save must make a fortitude save DC:16+Constitution modifier or be paralyzed for 1 round.
- Shock Arrow (迅雷 Jinrai?, "Fast Thunder") is a base arte in the Tales series, thus far exclusive to Chelsea Torn from Tales of Destiny.
- Shock Arrows are items from The Legend of Zelda: Breath of the Wild. They are a sort of arrows filled by lightning power. Link can use them to paralyze one or several nearby enemies granting them electricity damage. They will also cause enemies to drop any equipment they are wielding such as weapons, bows, or shields. Its area of effect and power will increase in watery areas or when it is raining.
- Full: Send out a shocking arrow that flies swiftly towards target foe, striking for 5...41 lightning damage. If Shock Arrow strikes an attacking foe, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration. Concise: Rapid projectile: deals 5...41 lightning damage. Gain 5 Energy plus 1 for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration. __TOC__
|
dcterms:subject
| |
dbkwik:aselia/prop...iPageUsesTemplate
| |
dbkwik:guildwars/p...iPageUsesTemplate
| |
dbkwik:zelda/prope...iPageUsesTemplate
| |
Found
| |
Name
| |
Caption
| |
Use
| - Shocking enemies
- Causing targets to drop items
|
firstgame
| |
abstract
| - Level: Aqua Demon 6 Spell Resistance: yes Sending the lightning surging through your body, you slam into the ground and electrocute the creatures around you. As a standard action, Creatures within a 20 foot burst centered on the Aqua demon take damage equal to the Aqua Demon’s natural attack + 1d6 per level (Maximum 20d6) This damage is Electricity based. A successful reflex save ½’s the damage and those whom fail their reflex save must make a fortitude save DC:16+Constitution modifier or be paralyzed for 1 round.
- Shock Arrow (迅雷 Jinrai?, "Fast Thunder") is a base arte in the Tales series, thus far exclusive to Chelsea Torn from Tales of Destiny.
- Shock Arrows are items from The Legend of Zelda: Breath of the Wild. They are a sort of arrows filled by lightning power. Link can use them to paralyze one or several nearby enemies granting them electricity damage. They will also cause enemies to drop any equipment they are wielding such as weapons, bows, or shields. Its area of effect and power will increase in watery areas or when it is raining.
- Full: Send out a shocking arrow that flies swiftly towards target foe, striking for 5...41 lightning damage. If Shock Arrow strikes an attacking foe, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration. Concise: Rapid projectile: deals 5...41 lightning damage. Gain 5 Energy plus 1 for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration. __TOC__
|