About: Master of Terror (3.5e Feat)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Benefits: This is a skill feat that scales with your ranks in Intimidate. * 0 ranks: Whenever you use Intimidate in combat, it affects everyone within 30 feet of you. * 4 ranks: You gain followers. Your leadership score is equal to your ranks in Intimidate plus your Charisma modifier. * 9 ranks: You gain a cohort who enjoys frightening your underlings almost as much as you do. A cohort is an intelligent and loyal creature with a CR at least 2 less than your character level. Cohorts gain levels when you do. * 14 ranks: You gain the frightful presence ability. When you speak or attack, enemies within 30 feet of you must succeed on a Will save (DC 10 + ½ your character level + your Cha modifier) or become shaken for 5d6 rounds. An opponent that succeeds on its saving throw is i

AttributesValues
rdfs:label
  • Master of Terror (3.5e Feat)
rdfs:comment
  • Benefits: This is a skill feat that scales with your ranks in Intimidate. * 0 ranks: Whenever you use Intimidate in combat, it affects everyone within 30 feet of you. * 4 ranks: You gain followers. Your leadership score is equal to your ranks in Intimidate plus your Charisma modifier. * 9 ranks: You gain a cohort who enjoys frightening your underlings almost as much as you do. A cohort is an intelligent and loyal creature with a CR at least 2 less than your character level. Cohorts gain levels when you do. * 14 ranks: You gain the frightful presence ability. When you speak or attack, enemies within 30 feet of you must succeed on a Will save (DC 10 + ½ your character level + your Cha modifier) or become shaken for 5d6 rounds. An opponent that succeeds on its saving throw is i
Summary
  • You scare people so bad they follow you around hoping you won't hurt them.
dcterms:subject
author name
  • Iaimeki
isnotuser
  • yes
dbkwik:dungeons/pr...iPageUsesTemplate
date created
  • 2008(xsd:integer)
Editing
  • Spelling and grammar only
Status
  • Complete
Name
  • Master of Terror
Skill
  • 432000.0
  • Intimidate
  • You gain followers. Your leadership score is equal to your ranks in Intimidate plus your Charisma modifier.
  • Whenever you use Intimidate in combat, it affects everyone within 30 feet of you.
  • You gain a cohort who enjoys frightening your underlings almost as much as you do. A cohort is an intelligent and loyal creature with a CR at least 2 less than your character level. Cohorts gain levels when you do.
  • Your opponents take a -2 morale penalty to saving throws if they can see you and you are within medium range .
Types
  • Leadership
Balance
  • Unquantifiable
abstract
  • Benefits: This is a skill feat that scales with your ranks in Intimidate. * 0 ranks: Whenever you use Intimidate in combat, it affects everyone within 30 feet of you. * 4 ranks: You gain followers. Your leadership score is equal to your ranks in Intimidate plus your Charisma modifier. * 9 ranks: You gain a cohort who enjoys frightening your underlings almost as much as you do. A cohort is an intelligent and loyal creature with a CR at least 2 less than your character level. Cohorts gain levels when you do. * 14 ranks: You gain the frightful presence ability. When you speak or attack, enemies within 30 feet of you must succeed on a Will save (DC 10 + ½ your character level + your Cha modifier) or become shaken for 5d6 rounds. An opponent that succeeds on its saving throw is immune to your frightful presence for 24 hours. * 19 ranks: Your opponents take a -2 morale penalty to saving throws if they can see you and you are within medium range (based on your character level). Back to Main Page → 3.5e Homebrew → Character Options → Feats Back to Main Page → 3.5e Homebrew → Tome Material → Skill Feats Back to Main Page → 3.5e Homebrew → Tome Material → Leadership Feats
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