As he explains, the cave is meant to be a test of morality, and for anyone who can maintain their morals (whether good or evil) all the way through, there's a reward in wait. The cave is structured in branching paths, so that the first room opens up into two rooms, which have three rooms behind them, and four rooms behind that. Each room has two doors leading out, and your choice determines which door opens next.
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rdfs:label
| - Mysterious Cave / Morals Cave
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rdfs:comment
| - As he explains, the cave is meant to be a test of morality, and for anyone who can maintain their morals (whether good or evil) all the way through, there's a reward in wait. The cave is structured in branching paths, so that the first room opens up into two rooms, which have three rooms behind them, and four rooms behind that. Each room has two doors leading out, and your choice determines which door opens next.
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dcterms:subject
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dbkwik:divinity/pr...iPageUsesTemplate
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abstract
| - As he explains, the cave is meant to be a test of morality, and for anyone who can maintain their morals (whether good or evil) all the way through, there's a reward in wait. The cave is structured in branching paths, so that the first room opens up into two rooms, which have three rooms behind them, and four rooms behind that. Each room has two doors leading out, and your choice determines which door opens next.
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