About: Gamester   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Gamester was a very mysterious person who put glowie Presents throughout the Rogue Isles and Paragon City during the Winter Event 2005. He was replaced by Father Time in later Winter Events, who placed different presents. Upon opening a present, there was a 50/50 chance that the player could get Naughty, spawning a small group of Winter Horde, or Nice, giving a present Inspiration. Players were awarded with the Toy Collector Badge for opening 200 presents.

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rdfs:label
  • Gamester
rdfs:comment
  • The Gamester was a very mysterious person who put glowie Presents throughout the Rogue Isles and Paragon City during the Winter Event 2005. He was replaced by Father Time in later Winter Events, who placed different presents. Upon opening a present, there was a 50/50 chance that the player could get Naughty, spawning a small group of Winter Horde, or Nice, giving a present Inspiration. Players were awarded with the Toy Collector Badge for opening 200 presents.
  • When the Care Bears investigate a cry for help on Earth, Tenderheart Bear, Cheer Bear, and Grumpy Bear rush to the rescue, but are surprise to find that it originated from the amusement park "Fun & Games Land". Deciding to go inside, the trio find a veritable paradise of games, toys, and candy, but something seems amiss. Upon meeting the park's owner, the fun-loving Gamester, he reveals that anyone can enter his park, but leaving requires that they beat him in a game - and he never loses. After challenging him to several challenges ranging from tic-tac-toe to a giant pinball machine, the bears find themselves no closer to leaving than when they started, along with all the other children trapped inside.
dcterms:subject
dbkwik:carebears/p...iPageUsesTemplate
dbkwik:cityofheroe...iPageUsesTemplate
dbkwik:paragon/pro...iPageUsesTemplate
abstract
  • When the Care Bears investigate a cry for help on Earth, Tenderheart Bear, Cheer Bear, and Grumpy Bear rush to the rescue, but are surprise to find that it originated from the amusement park "Fun & Games Land". Deciding to go inside, the trio find a veritable paradise of games, toys, and candy, but something seems amiss. Upon meeting the park's owner, the fun-loving Gamester, he reveals that anyone can enter his park, but leaving requires that they beat him in a game - and he never loses. After challenging him to several challenges ranging from tic-tac-toe to a giant pinball machine, the bears find themselves no closer to leaving than when they started, along with all the other children trapped inside. Eventually, Tenderheart gets an idea on how to potentially free everyone at once. Challenging the Gamester to a park-wide game of hide-and-go-seek, he makes the pesky park owner "it" and tells everyone to hide. When the Gamester can't find a single person, he begins to get upset and cries, saying he doesn't want to be alone. He reveals that the only reason he even built the park was because no one would play with him, and just didn't want to be lonely any more. The Bears tell him that if allows everyone to leave whenever they want, they'll keep coming back if his park is fun enough, and he agrees to do just that. Care Bears Issue 19
  • The Gamester was a very mysterious person who put glowie Presents throughout the Rogue Isles and Paragon City during the Winter Event 2005. He was replaced by Father Time in later Winter Events, who placed different presents. Upon opening a present, there was a 50/50 chance that the player could get Naughty, spawning a small group of Winter Horde, or Nice, giving a present Inspiration. Players were awarded with the Toy Collector Badge for opening 200 presents.
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