About: Intensity   Sponge Permalink

An Entity of Type : dbkwik:resource/jqiagBYt7gleQRig0FoSXQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This item drops from Ignis the Furnace Master in the 25-man version of Ulduar.

AttributesValues
rdf:type
rdfs:label
  • Intensity
rdfs:comment
  • This item drops from Ignis the Furnace Master in the 25-man version of Ulduar.
  • Description: Some creatures have the ability to enter a frenzied state similar to barbarian rage. This ability grants a temporary bonus to dexterity and constitution, with a bonus of +3 for intensity, +6 for improved intensity, and +9 for greater intensity. The duration of (regular) intensity is the creature's constitution modifier (before using this ability) plus 1, in rounds, with a minimum of 1 round. The duration of an improved or greater intensity is the the sum of the creature's constitution modifiers from before and after the ability is used, in rounds. This bonus cannot be dispelled.
  • A qualitative measure of the number and relative strengths of the gases and vapors present in the bouquet of the coffee.
  • Intensity is a story written by Sylux. It has undergone four official drafts and a large amount of planning.
  • Full: For 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 40...50% of that damage to all other nearby foes. Concise: (10 seconds.)The next time you deal elemental damage with a spell, other nearby targets takes 40...50% of that damage. __TOC__
  • Intensity is a common measurement of effort expenditure; because of this, it is easy to conclude that intensity is subjective, or different for each person. Intensity is increased with increased effort. It can be measured in terms of power output, where the same work done in less time is more power and more intensity. According to Greg Glassman, founder of CrossFit, "the independent variable most commonly associated with the rate of return on favorable adaptation."
  • Intensity is a light property that affects how bright a light is. Light color can also affect intensity
  • Intensity, or the Intensity Rating is one of three ratings used to determine the quality and enjoyability of a ride in the RollerCoaster Tycoon series of games. Intensity is measured on a scale that starts at 0 (very dull), and which in theory can be infinitely high - quality-built rides rarely have an Intensity above 10, but poorly-built rides can have Intensity ratings much higher than 10, though these rides are usually not successful. Intensity is a measurement of ride speed, G-forces, and ride mechanics, and determines the relative "thrill" of the ride.
  • It's a demon-eat-demon world for Nick Gautier. Just when he thinks he’s finally gotten a handle on how not to take over the world and destroy it, Death returns with an all-star cast that is determined to end the Malachai reign and lineage forever. Worse? Death and War have found the one, true enemy Nick can’t find, and even if he did, it’s one he could never bring himself to banish or kill. Now framed for murders he hasn’t committed, and surrounded by new friends who might be turncoats, Nick is learning fast how his father went down in flames.
sameAs
dcterms:subject
innatelevel
  • 3(xsd:integer)
spellresistance
  • harmless
dbkwik:athletics/p...iPageUsesTemplate
dbkwik:darkhunter/...iPageUsesTemplate
dbkwik:guildwars/p...iPageUsesTemplate
dbkwik:wowwiki/pro...iPageUsesTemplate
Range
  • p
Release Date
  • 2017-04-24(xsd:date)
Genre
  • Young adult
save
  • harmless
DESC
  • Some creatures have the ability to enter a frenzied state similar to barbarian rage. This ability grants a temporary bonus to dexterity and constitution, with a bonus of +3 for intensity, +6 for improved intensity, and +9 for greater intensity. The duration of intensity is the creature's constitution modifier plus 1, in rounds, with a minimum of 1 round. The duration of an improved or greater intensity is the the sum of the creature's constitution modifiers from before and after the ability is used, in rounds. This bonus cannot be dispelled.
innatenote
dbkwik:nwn/property/wikiPageUsesTemplate
dbkwik:dark-hunter...iPageUsesTemplate
Preceded By
Official Page
Duration
  • special
Icon
  • ir_genfrenzy.png
Main Characters
Area
  • caster
Setting
Publisher
  • St. Martin's Press
Main Series
abstract
  • This item drops from Ignis the Furnace Master in the 25-man version of Ulduar.
  • Description: Some creatures have the ability to enter a frenzied state similar to barbarian rage. This ability grants a temporary bonus to dexterity and constitution, with a bonus of +3 for intensity, +6 for improved intensity, and +9 for greater intensity. The duration of (regular) intensity is the creature's constitution modifier (before using this ability) plus 1, in rounds, with a minimum of 1 round. The duration of an improved or greater intensity is the the sum of the creature's constitution modifiers from before and after the ability is used, in rounds. This bonus cannot be dispelled.
  • It's a demon-eat-demon world for Nick Gautier. Just when he thinks he’s finally gotten a handle on how not to take over the world and destroy it, Death returns with an all-star cast that is determined to end the Malachai reign and lineage forever. Worse? Death and War have found the one, true enemy Nick can’t find, and even if he did, it’s one he could never bring himself to banish or kill. Now framed for murders he hasn’t committed, and surrounded by new friends who might be turncoats, Nick is learning fast how his father went down in flames. The heat in New Orleans is rising fast, and Nick’s threat-level has gone into a whole new level of intensity. He’s learning fast that when War and Death decide to battle, they don’t take prisoners. The don’t negotiate. And they’re both immune to his biting sarcasm and Cajun charm. To win this, he will have to embrace a new set of powers, but one wrong step, and he will belong to the side of Darkness, forever.
  • A qualitative measure of the number and relative strengths of the gases and vapors present in the bouquet of the coffee.
  • Intensity is a story written by Sylux. It has undergone four official drafts and a large amount of planning.
  • Full: For 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 40...50% of that damage to all other nearby foes. Concise: (10 seconds.)The next time you deal elemental damage with a spell, other nearby targets takes 40...50% of that damage. __TOC__
  • Intensity is a common measurement of effort expenditure; because of this, it is easy to conclude that intensity is subjective, or different for each person. Intensity is increased with increased effort. It can be measured in terms of power output, where the same work done in less time is more power and more intensity. According to Greg Glassman, founder of CrossFit, "the independent variable most commonly associated with the rate of return on favorable adaptation."
  • Intensity is a light property that affects how bright a light is. Light color can also affect intensity
  • Intensity, or the Intensity Rating is one of three ratings used to determine the quality and enjoyability of a ride in the RollerCoaster Tycoon series of games. Intensity is measured on a scale that starts at 0 (very dull), and which in theory can be infinitely high - quality-built rides rarely have an Intensity above 10, but poorly-built rides can have Intensity ratings much higher than 10, though these rides are usually not successful. Intensity is a measurement of ride speed, G-forces, and ride mechanics, and determines the relative "thrill" of the ride.
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