About: Aparo Woman   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Aparo Woman is a robot master built by Dr. Grenouille at the behest of the founding members of the Anura Unit. She was the final RM designed by the French scientist to fill the ranks of the Anura Unit to maximum during its first attempts at world domination. Aparo's theme animal is that of the Surinam toad.

AttributesValues
rdf:type
rdfs:label
  • Aparo Woman
rdfs:comment
  • Aparo Woman is a robot master built by Dr. Grenouille at the behest of the founding members of the Anura Unit. She was the final RM designed by the French scientist to fill the ranks of the Anura Unit to maximum during its first attempts at world domination. Aparo's theme animal is that of the Surinam toad.
Level
  • Unspecified
dcterms:subject
dbkwik:mega-man-fa...iPageUsesTemplate
dbkwik:megamanfano...iPageUsesTemplate
Faction
Status
  • Decommissioned
Name
  • Aparo Woman
Caption
  • "...Marco!"
Title
  • DGN-005
Gender
  • Female-Programming
Health
  • 28(xsd:integer)
Race
  • Robot Master
Location
abstract
  • Aparo Woman is a robot master built by Dr. Grenouille at the behest of the founding members of the Anura Unit. She was the final RM designed by the French scientist to fill the ranks of the Anura Unit to maximum during its first attempts at world domination. Aparo's theme animal is that of the Surinam toad. Aparo Woman is unique, having been built blind. While she was given eyes on her palms, these are primarily used to guide her "young", which are also her signature weapon. Despite this blindness, slits in her helmet allow her to zero in on sounds, and should a foe so much as leap and then touch the arena floor again with a clank, she will know exactly where they are and attack. Her signature move is the Tadpole Rocket, where she fires a multitude of small robots from a launcher on her back, built to resemble tadpoles. Aparo will then aim her palm eyes at her opponent and the rockets will swim towards him; should the opponent move during this period of time, Aparo will refocus on the target and any rockets still not detonated will alter course accordingly. Once they are all destroyed, she will close her palm eyes and return to her blindness.
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