About: Ray of Exhaustion (Dread Codex Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Upon casting this spell, you exhale toward the target, sweeping it with a gust of foul-smelling wind and draining the strength from its limbs. This is considered a ray attack and requires a ranged touch attack to strike. A target that fails its Fortitude save is considered exhausted for the spell's duration. A target that successfully saves instead suffers the effects of fatigue. Unlike normal exhaustion or fatigue, once the spell's duration expires, the subject is restored to full vigor. This effect does not stack with any other source of fatigue or exhaustion.

AttributesValues
rdfs:label
  • Ray of Exhaustion (Dread Codex Spell)
rdfs:comment
  • Upon casting this spell, you exhale toward the target, sweeping it with a gust of foul-smelling wind and draining the strength from its limbs. This is considered a ray attack and requires a ranged touch attack to strike. A target that fails its Fortitude save is considered exhausted for the spell's duration. A target that successfully saves instead suffers the effects of fatigue. Unlike normal exhaustion or fatigue, once the spell's duration expires, the subject is restored to full vigor. This effect does not stack with any other source of fatigue or exhaustion.
Comp
  • V, S
Summary
  • Exhausts one target.
dcterms:subject
LVL
  • Sorcerer/Wizard 2
casttime
  • 1(xsd:integer)
dur
  • 1(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Close
Name
  • Ray of Exhaustion
SR
  • Yes
save
  • Fortitude partial
School
  • Necromancy
tsea
  • e
Subj
  • Ray
abstract
  • Upon casting this spell, you exhale toward the target, sweeping it with a gust of foul-smelling wind and draining the strength from its limbs. This is considered a ray attack and requires a ranged touch attack to strike. A target that fails its Fortitude save is considered exhausted for the spell's duration. A target that successfully saves instead suffers the effects of fatigue. Unlike normal exhaustion or fatigue, once the spell's duration expires, the subject is restored to full vigor. This effect does not stack with any other source of fatigue or exhaustion. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex → Spells
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