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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A character who never eats food will begin to starve. A starving character cannot increase any skill levels. During starvation, there is no progress to the next skill level. Starvation has no other effect; starving characters can still play the game and use their skills as normal, but their levels never increase.

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rdfs:label
  • Starving
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  • A character who never eats food will begin to starve. A starving character cannot increase any skill levels. During starvation, there is no progress to the next skill level. Starvation has no other effect; starving characters can still play the game and use their skills as normal, but their levels never increase.
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dbkwik:oberin/prop...iPageUsesTemplate
abstract
  • A character who never eats food will begin to starve. A starving character cannot increase any skill levels. During starvation, there is no progress to the next skill level. Starvation has no other effect; starving characters can still play the game and use their skills as normal, but their levels never increase. In the Statistics window, the Hunger status will change from "Very Hungry" to "Starving". A message will alert the player, "You are starving." The message appears in normal white font. The player might lose the "You are starving." message, if he or she was busy crafting or using Anatomy or otherwise generating a pile of messages.
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