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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is some notes on how this wiki could document Google Earth anomalies.

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rdfs:label
  • Anomalies
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  • This is some notes on how this wiki could document Google Earth anomalies.
  • There are 4 types of anomalies in the game. Each one adds its own unique challenge to the picture investigation. Researching a picture with an anomaly in it will cost more energy points than researching the same picture without the anomaly. Curse mode always appears in the picture after a successful investigation of an anomaly. It is possible to banish the anomaly from the picture before you play using special tools you can win in the game. Banishing the anomaly will remove it from the picture and give you rewards. Text mode always appears in the picture after you banish an anomaly from it.
  • Anomalies are unusual objects drifting through space. They can be investigated by ships equipped with a Survey Module, such as the flagship that each civilization receives at the beginning of the game. Anomalies can yield credits, bonuses for the ship discovering the anomaly, or even permanent bonuses for the civilization that discovers it. Sometimes they yield nothing. Anomalies are represented by either floating debris or an atomic symbol on the main map (depending on how zoomed in you are). The frequency of anomalies can be determined in the galaxy setup screen before starting a game.
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abstract
  • Anomalies are unusual objects drifting through space. They can be investigated by ships equipped with a Survey Module, such as the flagship that each civilization receives at the beginning of the game. Anomalies can yield credits, bonuses for the ship discovering the anomaly, or even permanent bonuses for the civilization that discovers it. Sometimes they yield nothing. Anomalies are represented by either floating debris or an atomic symbol on the main map (depending on how zoomed in you are). The frequency of anomalies can be determined in the galaxy setup screen before starting a game. Commoness: Defined in Data/[Language]/Anomalies.xml, listed below for reference. The unmodded commoness for most anomalies is 1. If the value is not 1, then the chances of it appearing are roughly 1 in C*T, where C is the Commoness value and T is the total number of anomalies in Anomalies.xml. For example, if there are 10 anomalies defined in Anomalies.xml and a specific one has a Commoness of 7, there will be a 1 in 70 (7 Commoness x 10 Total Anomalies) chance of that anomaly appearing in a galaxy.
  • This is some notes on how this wiki could document Google Earth anomalies.
  • There are 4 types of anomalies in the game. Each one adds its own unique challenge to the picture investigation. Researching a picture with an anomaly in it will cost more energy points than researching the same picture without the anomaly. Curse mode always appears in the picture after a successful investigation of an anomaly. It is possible to banish the anomaly from the picture before you play using special tools you can win in the game. Banishing the anomaly will remove it from the picture and give you rewards. Text mode always appears in the picture after you banish an anomaly from it.
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