Spellcasters are those magical creatures whose only magical ability is that of casting spells, otherwise known as Spellcasting . Spellcasters are very powerful but can found themselves powerless without their channeling tools, which is usually a wand.
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| - Архетип Spellcaster состоит из трех классов: Rune Mage, Ancestral Mage, и Void Seer. Хотя основной атрибут определяется по выбранному классу, mind является вторичным атрибутом для всех архетипов Spellcaster, а это означает, что большая часть навыков архетипа Spellcaster используют Моральное состояние (Morale). Эти Навыки могут быть изучены другими двумя архетипами (Warriors and Rogues) на уровне 50.
- Spellcasters are those magical creatures whose only magical ability is that of casting spells, otherwise known as Spellcasting . Spellcasters are very powerful but can found themselves powerless without their channeling tools, which is usually a wand.
- The Spellcaster archetype consists of three classes: Rune Mage, Ancestral Mage, and Void Seer. The primary attribute for spellcasters is always mind. A lot of Spellcaster archetype skills use the morale state. These skills may be learned by the other two archetypes (Warriors and Rogues) at level 50.
- Spellcasters are one of the 3 classes of heroes that are available in the game, the others being the rogue class and the fighter class. The spellcaster class basically contains:
* Druids
* Monks
* Mages
* Musicians
* Spell-swords
- A spellcaster is a character capable of casting spells. They usually belong to at least one of the spellcasting classes, though NPCs do not have to.
- A spellcaster refers to a creature capable of casting magic spells. The term is most often used in fantasy books and role-playing games. The term groups all kind of fictional magic users:
* Arcane casters: Sorcerers, wizards, witches, warlocks, illusionists, etc. This type of magic is based on heavy study and formulas (see the Harry Potter or Discworld series) or natural talent (see Gandalf in LotR or the GURPS RPG).
* Shamanic casters: Shamans, Druids, etc. This type of casters get their power from nature, cajoling spirits, or borrowing power from magical devices (though some Arcane examples do the latter as well).
* Divine casters: Clerics, Priestesses. This type of casters get their powers from their gods or goddesses. They are often limited by their gods (A water god may not
- A spellcaster is a character capable of casting spells. Spellcasters in Neverwinter Nights are divided into arcane and divine casters. Arcane caster (bards, sorcerers, and wizards) are considered to cast their spells by tapping into magical forces that permeate reality. Divine casters (clerics, druids, paladins, and rangers) are considered to cast their spells by channeling power from a superior being (a deity or nature itself). This distinction has little effect on gameplay, though. In Neverwinter Nights, arcane casters are subject to arcane spell failure caused by wearing armor or using a shield, whereas divine casters are not. In addition, divine casters know all spells available to the class at a given spell level, while arcane casters are limited to spells chosen during when gaining a
- The more you learn and cast spells, the more you are a spellcaster. All roles have some ability to learn and cast spells. Healers, monks, priests and wizards enter the Dungeons of Doom already knowing a spell or two. Other roles start knowing no spells, and can learn spells by finding spellbooks. Whether to wear armor that reduces spellcasting success rate is a strategic choice. Some heroes wear metal armor most of the time and take it off specifically for spellcasting, eg clerical, divination and healing spells, or when preparing for combat, eg protection, confuse monster, and haste self. A hero who eschews metal armor, so that they may freely use Attack and Enchantment spells as they encounter monsters, is primarily a spellcaster. Wearing a robe, usually as a starting item or taken from
- Spellcaster is the general term for those characters (or enemies) who are able to cast spells. For the player, the following spellcaster classes are available for character generation:
* magician
* conjurer When the spellcaster has achieved at least Level 3 in those two classes, he might change class to become...
* a sorcerer
* or a wizard The Bard's Tale II: The Destiny Knight introduces the
* archmage as a fifth class. In order to become an archmage, a spellcaster must have mastered all levels of the other four classes.
* chronomancer
* geomancer
- Spellcaster (Japanese: 魔(ま)法(ほう)使(つか)い Mahōtsukai "Magician") is a Type consisting of beings that control magic, such as witches, wizards, and mages. The majority of these creatures contain effects and can be very versatile Monsters, used often with support of Spell Cards. Out of all types, Spellcasters are the most present on the current Forbidden and Limited lists. A high proportion of Spellcaster monsters are either LIGHT or DARK and are the most prolific users of Spell Counters.
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Furigana
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Portuguese
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support list
| - List of Spellcaster-Type support cards
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anti-support list
| - List of Spellcaster-Type anti-support cards
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Homeland
| - Wizard World, Earth, Mars
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Italian
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Traits
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Romaji
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First
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List
| - List of Spellcaster-Type monsters
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French
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Title
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Powers
| - Obtain temporary powers through spells
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German
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Japanese
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Spanish
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Chinese
| - Formerly: 魔法 Mófǎ
- 魔法師 Mófǎshī / Mo1 faat3 si1
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Korean
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English
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Exemple
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abstract
| - The more you learn and cast spells, the more you are a spellcaster. All roles have some ability to learn and cast spells. Healers, monks, priests and wizards enter the Dungeons of Doom already knowing a spell or two. Other roles start knowing no spells, and can learn spells by finding spellbooks. Whether to wear armor that reduces spellcasting success rate is a strategic choice. Some heroes wear metal armor most of the time and take it off specifically for spellcasting, eg clerical, divination and healing spells, or when preparing for combat, eg protection, confuse monster, and haste self. A hero who eschews metal armor, so that they may freely use Attack and Enchantment spells as they encounter monsters, is primarily a spellcaster. Wearing a robe, usually as a starting item or taken from an aligned priest, is a spellcaster option. In the early game, even wizards will sometimes wear metal armor; any hero who has depleted their energy may as well wear metal armor while they regain energy. In the late game, most of the ascension kit armor items do not hinder spellcasting anyways, such as boots of speed, helm of brilliance, and dragon scale mail. High-level, high-intelligence characters often have good spellcasting success rates even if they wear gauntlets of power and/or a small shield.
- Архетип Spellcaster состоит из трех классов: Rune Mage, Ancestral Mage, и Void Seer. Хотя основной атрибут определяется по выбранному классу, mind является вторичным атрибутом для всех архетипов Spellcaster, а это означает, что большая часть навыков архетипа Spellcaster используют Моральное состояние (Morale). Эти Навыки могут быть изучены другими двумя архетипами (Warriors and Rogues) на уровне 50.
- Spellcasters are those magical creatures whose only magical ability is that of casting spells, otherwise known as Spellcasting . Spellcasters are very powerful but can found themselves powerless without their channeling tools, which is usually a wand.
- The Spellcaster archetype consists of three classes: Rune Mage, Ancestral Mage, and Void Seer. The primary attribute for spellcasters is always mind. A lot of Spellcaster archetype skills use the morale state. These skills may be learned by the other two archetypes (Warriors and Rogues) at level 50.
- A spellcaster is a character capable of casting spells. Spellcasters in Neverwinter Nights are divided into arcane and divine casters. Arcane caster (bards, sorcerers, and wizards) are considered to cast their spells by tapping into magical forces that permeate reality. Divine casters (clerics, druids, paladins, and rangers) are considered to cast their spells by channeling power from a superior being (a deity or nature itself). This distinction has little effect on gameplay, though. In Neverwinter Nights, arcane casters are subject to arcane spell failure caused by wearing armor or using a shield, whereas divine casters are not. In addition, divine casters know all spells available to the class at a given spell level, while arcane casters are limited to spells chosen during when gaining a level and (for wizards only) learned from scrolls.
- Spellcasters are one of the 3 classes of heroes that are available in the game, the others being the rogue class and the fighter class. The spellcaster class basically contains:
* Druids
* Monks
* Mages
* Musicians
* Spell-swords
- Spellcaster is the general term for those characters (or enemies) who are able to cast spells. For the player, the following spellcaster classes are available for character generation:
* magician
* conjurer When the spellcaster has achieved at least Level 3 in those two classes, he might change class to become...
* a sorcerer
* or a wizard The Bard's Tale II: The Destiny Knight introduces the
* archmage as a fifth class. In order to become an archmage, a spellcaster must have mastered all levels of the other four classes. The Bard's Tale III: Thief of Fate offers two more spellcaster classes:
* chronomancer
* geomancer Apart from chronomancers and geomancers, the other classes also appear as opponents. Also, there are many more enemies who are able to cast spells, including major villains.
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