About: Buttons (Fat Cat)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Buttons are first introduced in level four of the game Fat Cat. A letter and certain colour distinguish the different buttons from each other. The player can have the owl press them in order to activate certain abilities for the owl or cat that will help give the player an advantage to pass the finish line.

AttributesValues
rdfs:label
  • Buttons (Fat Cat)
rdfs:comment
  • Buttons are first introduced in level four of the game Fat Cat. A letter and certain colour distinguish the different buttons from each other. The player can have the owl press them in order to activate certain abilities for the owl or cat that will help give the player an advantage to pass the finish line.
dcterms:subject
dbkwik:nitrome/pro...iPageUsesTemplate
Game
Name
  • M button
  • N button
  • S button
  • X button
Ability
  • Changes all visible enemies into food and their bullets into coins.
  • Activates "napalm"
  • Activates a shield for the cat
  • Attracts all nearby bullets towards the owl.
abstract
  • Buttons are first introduced in level four of the game Fat Cat. A letter and certain colour distinguish the different buttons from each other. The player can have the owl press them in order to activate certain abilities for the owl or cat that will help give the player an advantage to pass the finish line.
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