The Dota genre is a sub-genre of real-time strategy video games, characterized by their likeness to Defense of the Ancients, a hybrid of real-time strategy and RPG modded for the Warcraft 3 engine. The objective of such games is for the player's team to destroy the opposing side's main structure with the help of periodically spawned computer-controlled units that march towards the enemy's main structure. The genre traces it's roots to the Starcraft map called "Aeon of Strife".
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