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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Weapons Archive is a group of three computers and a boss created by Dr. Wily designed to perform the moves of the Robot Masters from the past previous games in Mega Man 10. When a button jumps on the hole, another button will be used.

AttributesValues
rdfs:label
  • Weapons Archive
  • Weapons Archive
rdfs:comment
  • The Weapons Archive is a group of three computers and a boss created by Dr. Wily designed to perform the moves of the Robot Masters from the past previous games in Mega Man 10. When a button jumps on the hole, another button will be used.
  • The Weapons Archive (ウェポンアーカイブ Wepon Ākaibu?, "Weapon Archive") is the boss of the first Wily Castle stage from Mega Man 10. It is a room with Special Weapon data of Robot Masters from previous games, and contains three blocks that can fly and attack with the weapon of one Robot Master. There are three Weapons Archives in the stage, the first room containing data of Elec Man, Wood Man, and Gemini Man; the second data of Ring Man, Napalm Man, and Flame Man; and the third data of Slash Man, Frost Man, and Tornado Man. Each block has a weakness similar to that of the robot whose data is being copied. For example, Elec Man's block is weak against a cutter weapon, Gemini Man's block is weak against a weapon that travels along floors and walls, and Ring Man's block is weak against a fire weapon,
  • Weapon Archive es el primer jefe a enfrentar en el Wily Castillo, tratandosé de una computadora con información sobre patrones de movimiento, ataque y debilidades de anteriores Robot Masters. Estos datos se ven accesados por droides voladores acorazados reproduciendo de forma exacta el patrón del Robot Master anunciado por la pantalla superior. frame|Bass contra Weapons ArchiveDentro del nivel se encuentran en distintas salas en tres ocasiones, siendo un ataque triple por vez. La primera sala emula a Elec Man, Wood Man y Gemini Man. La segunda sala emula a Ring Man, Napalm Man y Flame Man.
dcterms:subject
Weak
  • Varies
Sprite
dbkwik:es.megaman/...iPageUsesTemplate
dbkwik:halo-fanon/...iPageUsesTemplate
dbkwik:halofanon/p...iPageUsesTemplate
dbkwik:megaman/pro...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Appearances
Name
  • Weapons Archive
Type
  • Group
Caption
  • Bass fighting against the Weapons Archive.
HP
  • 9(xsd:integer)
  • 10(xsd:integer)
  • 28(xsd:integer)
abstract
  • Weapon Archive es el primer jefe a enfrentar en el Wily Castillo, tratandosé de una computadora con información sobre patrones de movimiento, ataque y debilidades de anteriores Robot Masters. Estos datos se ven accesados por droides voladores acorazados reproduciendo de forma exacta el patrón del Robot Master anunciado por la pantalla superior. frame|Bass contra Weapons ArchiveDentro del nivel se encuentran en distintas salas en tres ocasiones, siendo un ataque triple por vez. La primera sala emula a Elec Man, Wood Man y Gemini Man. La segunda sala emula a Ring Man, Napalm Man y Flame Man. La tercera y última sala emula a Slash Man, Frost Man y Tornado Man. Esta se trata de un repaso histórico a anteriores enemigos y como tal poseen una debilidad relacionada con su debilidad original.
  • The Weapons Archive is a group of three computers and a boss created by Dr. Wily designed to perform the moves of the Robot Masters from the past previous games in Mega Man 10. When a button jumps on the hole, another button will be used.
  • The Weapons Archive (ウェポンアーカイブ Wepon Ākaibu?, "Weapon Archive") is the boss of the first Wily Castle stage from Mega Man 10. It is a room with Special Weapon data of Robot Masters from previous games, and contains three blocks that can fly and attack with the weapon of one Robot Master. There are three Weapons Archives in the stage, the first room containing data of Elec Man, Wood Man, and Gemini Man; the second data of Ring Man, Napalm Man, and Flame Man; and the third data of Slash Man, Frost Man, and Tornado Man. Each block has a weakness similar to that of the robot whose data is being copied. For example, Elec Man's block is weak against a cutter weapon, Gemini Man's block is weak against a weapon that travels along floors and walls, and Ring Man's block is weak against a fire weapon, just like their original counterparts.
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