Its attacks include throwing a poison dart or a spear at any of the four heroes. These projectiles can be dodged by jumping and can be predetermined by checking which eye winks, similar to a Boo. If it winks the right eye, it means it will attack Mario. If it winks the left eye, it means it will attack Luigi. Another attack is when it waves its spear up and down (which makes using jumps impossible, due to the spear point hurting the Mario brothers), it summons a rain cloud that heals up to thirty HP for every enemy on the field in the next round after it is activated.
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| - Its attacks include throwing a poison dart or a spear at any of the four heroes. These projectiles can be dodged by jumping and can be predetermined by checking which eye winks, similar to a Boo. If it winks the right eye, it means it will attack Mario. If it winks the left eye, it means it will attack Luigi. Another attack is when it waves its spear up and down (which makes using jumps impossible, due to the spear point hurting the Mario brothers), it summons a rain cloud that heals up to thirty HP for every enemy on the field in the next round after it is activated.
- Coconutter is a type of enemy in Mario & Luigi: Partners in Time. Its attacks include throwing a poison dart or a spear at any of the four heroes. These projectiles can be dodged by jumping and can be predetermined by checking which eye winks, similar to a Boo.
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dbkwik:nintendo/pr...iPageUsesTemplate
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Caption
| - Coconutter's in-game sprite
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firstgame
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abstract
| - Its attacks include throwing a poison dart or a spear at any of the four heroes. These projectiles can be dodged by jumping and can be predetermined by checking which eye winks, similar to a Boo. If it winks the right eye, it means it will attack Mario. If it winks the left eye, it means it will attack Luigi. Another attack is when it waves its spear up and down (which makes using jumps impossible, due to the spear point hurting the Mario brothers), it summons a rain cloud that heals up to thirty HP for every enemy on the field in the next round after it is activated.
- Coconutter is a type of enemy in Mario & Luigi: Partners in Time. Its attacks include throwing a poison dart or a spear at any of the four heroes. These projectiles can be dodged by jumping and can be predetermined by checking which eye winks, similar to a Boo.
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