Hit Dice: 9d10+30 (79 hp) Initiative: -1 Speed: 30 ft. (6 squares) Armor Class: 18 (-1 size, -1 Dex, +10 natural), touch 8, flat-footed 18 Base Attack/Grapple: +6/+15 Attack: Slam +10 melee (2d8+5) Full Attack: 2 slams +10 melee (2d8+5) Space/Reach: 10 ft./10 ft. Special Attacks: Berserk Special Qualities: Construct traits, damage reduction 5/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +3, Ref +2, Will +3 Abilities: Str 21, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None
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| - Hit Dice: 9d10+30 (79 hp) Initiative: -1 Speed: 30 ft. (6 squares) Armor Class: 18 (-1 size, -1 Dex, +10 natural), touch 8, flat-footed 18 Base Attack/Grapple: +6/+15 Attack: Slam +10 melee (2d8+5) Full Attack: 2 slams +10 melee (2d8+5) Space/Reach: 10 ft./10 ft. Special Attacks: Berserk Special Qualities: Construct traits, damage reduction 5/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +3, Ref +2, Will +3 Abilities: Str 21, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None
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| - Hit Dice: 9d10+30 (79 hp) Initiative: -1 Speed: 30 ft. (6 squares) Armor Class: 18 (-1 size, -1 Dex, +10 natural), touch 8, flat-footed 18 Base Attack/Grapple: +6/+15 Attack: Slam +10 melee (2d8+5) Full Attack: 2 slams +10 melee (2d8+5) Space/Reach: 10 ft./10 ft. Special Attacks: Berserk Special Qualities: Construct traits, damage reduction 5/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +3, Ref +2, Will +3 Abilities: Str 21, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 10-18 HD (Large); 19-27 HD (Huge) Level Adjustment: -
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