About: UEF T3 Heavy Air Transport   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Armed enough to be a very decent gunship, this transport has the capacity to go over heavily defended bases to insert heavy forces into their unarmed back door. A shield and powerful AA makes the Continental very near immune to interception from fighters, and the cannons allow it to wreak havoc over your opponent's armies on its way. However, do NOT at any point overestimate the durability of the Continental; it will still crumple in flames if it is strafed by large numbers of ASFs or it flies into a heavy AA array so choose your landing point carefully and escort it with ASFs of your own. A Continental flying over a small array of even 8 T1 AA towers will be positively shredded in a matter of seconds- so don't assume your transport is invulnerable. However, remember the more you have the

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  • UEF T3 Heavy Air Transport
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  • Armed enough to be a very decent gunship, this transport has the capacity to go over heavily defended bases to insert heavy forces into their unarmed back door. A shield and powerful AA makes the Continental very near immune to interception from fighters, and the cannons allow it to wreak havoc over your opponent's armies on its way. However, do NOT at any point overestimate the durability of the Continental; it will still crumple in flames if it is strafed by large numbers of ASFs or it flies into a heavy AA array so choose your landing point carefully and escort it with ASFs of your own. A Continental flying over a small array of even 8 T1 AA towers will be positively shredded in a matter of seconds- so don't assume your transport is invulnerable. However, remember the more you have the
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dbkwik:supcom/prop...iPageUsesTemplate
abstract
  • Armed enough to be a very decent gunship, this transport has the capacity to go over heavily defended bases to insert heavy forces into their unarmed back door. A shield and powerful AA makes the Continental very near immune to interception from fighters, and the cannons allow it to wreak havoc over your opponent's armies on its way. However, do NOT at any point overestimate the durability of the Continental; it will still crumple in flames if it is strafed by large numbers of ASFs or it flies into a heavy AA array so choose your landing point carefully and escort it with ASFs of your own. A Continental flying over a small array of even 8 T1 AA towers will be positively shredded in a matter of seconds- so don't assume your transport is invulnerable. However, remember the more you have the better chance they have of surviving. The main setback is its cost and time to build; losing a Continental fully loaded with T3 units is a devastating blow. It is somewhat rare to see a player using this craft as a ghetto gunship since its onboard LABs only attacks enemy units in patrol mode, but having the firepower of 28 mech marines added to a ship plus the two cannons on the transport allows you to inflict heavy damage. Using it as a gunship is not a bad idea in theory.
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